It's been a long time coming, but at
last, the cartoon section of The Gameroom
Blitz has been updated! There are five fresh
reviews, along with a sharp new
layout and a snazzy 21st century logo that's a
big improvement over the decidedly Web
1.0 title used in the past. And oh yeah,
be sure to leaf through some of the old reviews
for retrospective commentary and editor's
notes.
REVIEW BY JOHN "REALITY
BITES" ROCHE
It
would be easy to claim that Total Drama Island is simply a
method of indoctrinating children to expect nothing more than
typical reality show fare from entertainment, dumbing
television further down than it already has been and
ultimately creating a perpetual spiral of stultification that
proves, once and for all, that "pop will eat
itself".
Of course, that doesn't mean I'm not going to
make this claim anyway. This show has no valid reason to
exist: whatever flaws Drawn Together had (including, but by no
means limited to, mean-spirited "humor"), it at least had the
potential to be entertaining and possibly even
satirical. Total Drama Island is in some ways even more
offensive, in that it lacks even the pretense of
ambition. I would go so far as to say that this show
represents everything that is wrong with "kids today"
(particularly the laziness and apathy) but I'm only 27 and
thus too young to tell kids to get off my lawn (also, I live
in an apartment).
As to more substantive criticism, the
show is essentially Survivor: The Animated Series, with all
the idiocy that entails, with what appears to be the contents
of Genndy Tartakovsky's dumpster as the obligatory cast of
idiots. It not only fails but flat out refuses to push
the medium. If Drawn Together was (in addition to its
other crimes) a waste of potential, Total Drama Island is just
a waste.
METALOCALYPSE |
TITMOUSE/CARTOON
NETWORK |
|
Combine the
hard-edged heavy metal wankery of bands like Danzig and Black
Sabbath with the crude, senselessly violent humor that's
become an Adult Swim trademark, and you wind up with
Metalocalypse. Created by Home Movies producer Brendon
Small, Metalocalypse is a backstage pass to the daily lives of
five self-indulgent rock stars. When they're not
performing their latest hits while slaughtering their legions
of rabidly loyal fans, the members of the band are dealing
with petty personal issues or immersing themselves in
wrongheaded product placement. Metalocalypse's Flash
animation is surprisingly high quality, with backgrounds and
characters that are both dripping with gruesome detail.
However, if you're not a fan of heavy metal, the show's
overblown satire will just leave you staring at the screen in
stunned horror.
Something's
fishy about this brightly colored action series, and it's not
just the heroes. With their oversized heads and undersea
features, the stars of the show look like a horrible hybrid of
The Powerpuff Girls and a discarded Japanese lunch box.
As unappetizing as these beady eyed characters may be, the
rest of the show is even worse. Sushi Pack tries to
offer the same winking humor as the series that inspired it,
but pulls way too many punches and coughs up way too many
clichés and object lessons for the jokes to be
effective. Even the vocalizations are lifeless, with one
villain sporting the worst Christopher Walken imitation in
recorded history. Hey, we all love Walken's creepy,
halting delivery, but if you're going to put it in a cartoon,
at least do it right!
Spectacular? Maybe not, but it's good
enough. The Spectacular Spider-Man marks the return of
animation vet Greg Weisman, who was also responsible for the
later seasons of W.I.T.C.H. and Gargoyles prior to the woeful
Goliath Chronicles. Aside from a few hidden references
to his past work, Weisman's influence isn't readily apparent,
but the quality of the series is up to his usual
standards. The Marvel mythos has been shaken up a bit to
keep the storyline surprising, and the animation is incredibly
lively during fights, with Spidey snaking his way through an
onslaught of pumpkin bombs, lightning bolts, and metallic
arms. The pubescent Peter Parker isn't all that
appealing when the mask comes off- in fact, the high school
scenes as a whole are best left forgotten- but the series
delivers where it really counts.
CHOP SOCKY CHUCKS |
AARDMAN
ANIMATION |
|
This show
shouldn't be as good as it is. I mean, it really, REALLY
shouldn't be as good as it is. Modern computer rendering
is already hanging on the eerie edge of the Uncanny Valley as
it is... it doesn't get any less creepy when the renderees
include such oddities as a metaphor-mixing rooster sensei and
an evil astronaut piranha made from green horseradish.
You'd have to work hard to make your characters as strange and
unlikable as these ones... yet despite this handicap, Chop
Socky Chucks just barely works. It's on the low rung of
Aardman productions for sure, but the snappy dialog, frantic
fights, and way-out-there storylines somehow redeem this
series. I'm starting to think that Aardman made this
completely ludicrous cartoon on a bet... and
won.
Some fifteen
years after Capital Critters, L'il Bush once again proves that
political cartoons are best reserved for the Sunday
paper. The biggest strike against this show is that
George W. Bush, as unintentionally comical as he may be in
real life, doesn't make for a likable cartoon character.
The political humor lacks punch, too... clever riffs on
current events are practically non-existent, replaced with
scattershot stereotypes that may or may not be accurate
reflections of their targets. For instance, the elder
George Bush is rightly portrayed as a milquetoast wimp who
lets his hair down by putting ice in his tap water.
However, Dennis Kucinich is painted in broad strokes as a
lilliputian flower child, a representation which flies in the
face of his fiery performances at the 2008 primary
debates. The lackluster Flash animation would be
forgivable if the humor wasn't so lazy, but as it stands, L'il
Bush is just as disappointing as regular
Bush.
BEAVIS AND
BUTT-HEAD |
MTV NETWORKS/MIKE
JUDGE |
|
REVIEW
BY JOHN ROCHE
Huh-huh,
this show has two metalheads who sit on the couch and go to
high school and stuff. This show is awesome. It
rocks harder than AC/DC and Metallica (or "Death Rock" and
"Skull"*) put together, huh-huh. I, like, saw it a while
ago, and it still holds up, huh-huh.
Yeah,
heh-heh. It's like, by the dude who does King of the
Hill. Anderson looks like that Hank Hill dude,
heh-heh. I heard he did this movie with dudes working at
this place where they give their computers a virus, heh-heh.
Huh-huh,
yeah. The animation looks kind of dated, and they, like,
spend most of the show acting like Siskel and Ebert with music
videos. But, like, it's still good. Huh-huh.
It's really funny and stuff.
*Apparently,
they changed the emblems on Beavis & Butt-head's shirts on
the licensed merchandise. I can only venture as to why,
but I think it has something to do with not wanting to have to
pay AC/DC and Metallica royalties for the merchandise, as they
probably did for the show
itself.
INUYASHA |
VIZ/RUMIKO
TAKAHASHI |
|
It's a
testament to the quality of Rumiko Takahashi's work when her
worst animated series is still entertaining enough to
watch. Still, InuYasha seems like a total phone-in when
compared to Rumik's outrageous comedies and wildly inventive,
gorgeously animated action flicks. It's not especially
original, borrowing heavily from Japanese mythology, and the
reluctant romance between the hot-headed title character and
the Japanese schoolgirl who falls into his world seems
half-baked next to the passionate crushes of Ranma 1/2 and
Urusei Yatsura. Oh, and speaking of Kagome, there hasn't
been a more self-centered, abusive, and whiny bitch on
television since the 1980's, when prime time soap operas ruled
the airwaves. Her shrill shrieks of "SIT, boy!" make
even the picturesque scenery and lively fight scenes hard
to endure. If only there were a code word to make her
explode into the same bloody chunks as the demons that
InuYasha frequently slays...
The creators
of One Piece bring you twenty-two minutes of pure, distilled
stupidity... or thirty, if you count the commercials.
Just what is Bo-Bo-Bo about, anyway? I'm still not sure,
but here's what I could gather from the episodes I've
seen. Bo-Bo-Bo is a burly blonde armed with an afro and
living nose hairs. Think of a cross between Hulk Hogan,
Bob Ross, and Al Bundy and you've got the right idea.
Throughout the series, Bo-Bo-Bo defends hair everywhere from
an army of bald men running with scissors, animated gelatin,
an ice cream vendor (I hope that's ice cream on
his head...), and wrestlers with talking duck hats. It's
a very surreal, very Japanese experience, with the show's
English translators going to great lengths to make sense
of the unending absurdity. In the end, though, there's
nothing anyone can do to explain this show's existance on
these shores... or why Bo-Bo-Bo was created in the first
place.
It's
Highlander for the junior set as high school student Kiyo
battles evil along with a wide-eyed, mop-topped boy in a royal
blue dress. Yup, it's a Japanese action series, all
right! Anyway, the kid is packed with latent super
powers that only his adoptive brother can unleash. As he
defeats rivals (mostly small animals and other puppet-like
children), Zatch Bell inches closer and closer to becoming the
king of his home world. It's a concept that could work,
and does for the first couple of episodes. However, it
doesn't take long before the rocky relationship between Zatch
and Kiyo is conveniently smoothed out. Worst of all, the
show constantly straddles the fence between an action and
comedy series, and isn't particularly compelling as
either. The fights are limited to exchanges of energy
bolts (didn't we already see this sort of thing on Dragonball
Z?), and the humor is largely dependent on facial expressions
that are more freaky than
funny.
Tired of
cartoons with ordinary super heroes? Well, this series
features ten, ten, TEN alien creatures, all rolled into one
bratty boy! Yes, Ben Tennison commands the abilities of
ten intergalactic heroes in this unique show that offers
up plenty of action along with a welcome touch of lighthearted
humor. Although you'd think a kid with that much power
would be nearly unstoppable, he's often held back by the
temperamental nature of the watch he uses to transform, as
well as his own impulsive behavior. This and the
occasional plot twist keeps the action fresh and
unpredictable, even if the artwork seems like it was
lifted straight from Teen
Titans.
Believe
it... or not, this highly anticipated Japanese cartoon isn't
as fantastic as everyone had expected it to be. Naruto
has its moments, but in comparison to Samurai Champloo, this
story of ninjas in training comes up woefully short. On
one hand, the artwork is vivid and sharply rendered. On
the other, the fight scenes are prefaced by far too much
exposition ("Before I finish you off, let me explain in
excruciating detail the techniques I'll use in this battle!"),
and some of the characters are downright irritating.
Especially brooding, self-absorbed Sasuke... but especially
snobbish, lovestruck Sakura. But especially
stubborn, smartalecky Naruto! All right, pretty much
everybody here under the age of eighteen is
obnoxious. Luckily, the teachers have a lot more
personality than the students, but even they can't hold Naruto
together for more than a few
episodes.
MY GYM
PARTNER'S A MONKEY |
CARTOON
NETWORK |
|
I can't say
I was expecting much from this show. Was it the rough
artwork in the previews? The awkward title that suggests
the writers were out of ideas before they even picked up their
pens? That theme song that's forgettable at best and
just plain annoying at worst? I'm not sure, but I have
to admit that the series far exceeded my low
expectations. When a clerical error sends ordinary grade
schooler Adam Lyon into a den of real lions (and
tigers and bears, oh my!), he's got to struggle to not only
stay on top of his education, but the food chain as
well. Adam's best friend at the school is also his
closest genetic relative, a spider monkey named Jake whose
hyperactivity often lands the pair in hot water with the rest
of the students. The humor relies a bit too heavily on
animal instincts, but the writers do hit the funny bone
from time to time with situations and sight gags that bring
back memories of Ren and Stimpy's first (and best!)
season.
How do you
bring together two things as completely different as feudal
Japan and 20th century hip-hop, without making the resulting
combination seem forced and ridiculous? First, you
hire the creators of the legendary anime Cowboy Bebop to do
the writing. Then you get leading animation studio
Geneon to bring the scripts to life with richly detailed
artwork and fight scenes so dynamic and intense, you'll feel
like you're there, narrowly dodging each sword strike.
Finally, you hunt down only the best translators and
voice over artists before bringing the finished product to
America. The result of all this hard work is
a sharp action series made that's even more brilliant by
its many contradictions. If you're burned out on
Japanese animation, Samurai Champloo will almost certainly
bring you back into the fold.
CODE: LYOKO |
ANTE
FILMS/MOONSCOOP |
|
More
than cheese... more than wine... above all else, France's
number one export is aggravation. The country's
latest attempt to get under the skin of the rest of the
free world comes in the form of a cartoon named Code:
Lyoko. It's an awkward coupling of computer
rendered action and hand-drawn artwork that pushes the
story along... or more accurately, drags its lifeless
corpse from one end of each episode to the
other. The rendered scenes are definitely the better
looking of the two segments, because things actually happen in
them... however, with their barren environments and dead-eyed
heroes, they're just barely an improvement
over Mainframe's decade old Beast Wars series. The
traditional animation lacks even more luster, with a
failed faux-anime style that leaves the cast of middle
schoolers with faces so sharp-edged, you could use their chins
to cut glass! The worst part of Code: Lyoko has to be
the repetitive storylines, usually capped off with one of
the most infuriating deus ex machinas to ever creak its way
onto a television screen. When Ulrich and his squad
of net-surfing nerds can't outsmart Zana, that most
malicious of computer viruses, they simply press a button to
reverse time and snatch an undeserved victory from the
jaws of defeat. There is no consequence or effort
involved... a touch of the enter key is all it takes to delete
their failures forever. Is there a key I can press
to send this bomb back to its home
country?
Contrary to
what the title may suggest, there's nothing really new about
this Disney series, set after the events of The Emperor's New
Groove. It's got the same characters as that frantic
fairy tale set in ancient South America, and even warms over
many of the same jokes. The only significant difference
is a storyline lifted straight from Disney's earlier Hercules
series... self-centered and sarcastic Kuzco has to attend
classes in order to keep the right to rule his people.
Yeah, I don't follow the logic, either. Luckily, the
decision to recast Eartha Kitt and Patrick Warburton as the
bumbling villains makes a lot more sense. On the
downside, David Spade is absent from this class, replaced with
a low-grade imitator who just can't serve up the smarm like
his predecessor. The show is so tame that you'll
probably follow Spade's lead and drop out of School after
just a couple of episodes.
The
controversial comic (probably already replaced in your local
newspaper with a rapping pit bull) has become a cartoon, and
it couldn't have been more perfectly adapted. Creator
Aaron MacGruder has taken his all-African-American family out
of the confines of a four panel comic strip and given them the
freedom to be more than just a mouthpiece for his political
views. There's still plenty of social commentary here
(which cuts both ways, drawing blood from both the white
establishment and the conformist, often irresponsible black
community), but it's delivered with detailed storytelling and
satisfyingly complex character development. All this
makes the Freemans a more genuine family than most you'll
see on television sitcoms, even when they're conning a
freshly-pimped car out of Xzibit or having dinner with
long-dead civil rights leaders. The aggressive political
commentary guarantees that The Boondocks won't be the next
Simpsons, but it's got a pretty good shot at taking the torch
from South Park, that other classic animated series with its
best days well behind it.
UPDATE: The second season
of the show is definitely an improvement over the first
thanks to smoother, more expressive animation. However,
these episodes have varied wildly in both quality and
theme. Attack of the Killer Kung Fu Wolf Bitch and
Stinkmeaner Strikes Back are in the Adult Swim hall of fame
thanks to their outrageous comedy and frantic action, but then
there are episodes like Attack of the Katrinians and The
S-Word, which fray the nerves with astonishingly self-centered
and irresponsible characters. Hopefully in its
third season, The Boondocks will stop undermining the
appeal of its cast and continue to offer the
wild situations that makes the series
shine.
If you've
already seen Jake Long: American Dragon, there's going to be a
lot about Juniper Lee that will sound familiar to you. A
hip Asian kid defends the human world from magical creatures,
and sometimes vice versa, occasionally relying on the wisdom
of a talking dog and putting up with the antics of an
obnoxious younger sibling. There are some important
differences, though. Like most of Warner Bros.'s answers
to Disney's cartoons, Juniper Lee is more daring and
imaginative, with a tongue as sharp as Jake Long's is
forked. There's more fight to the fight scenes, more
comedy in the comic relief, and more character to the
characters. Instead of quickly fading into the
background, June's friends have personality, and a reason to
exist aside from taking up empty camera space. Finally,
Juniper herself is a lot more appealing than her Disney
counterpart, who's got a bright future ahead of him as a
spokesman for Poser Mobile.
It's easy to
dismiss this as a lame Spongebob Squarepants clone... mostly
because that's what it is. The role of the energetic,
painfully optimistic sponge has been passed on to a
banana-lipped monkey (who somehow manages to be more
irritating than the character he so clearly apes), and the
disgruntled, more than slightly effeminate mollusc of choice
is a slug, rather than an octopus. Even when it's not
lifting ideas directly from Nickelodeon's most popular
cartoon, Lazlo remains a completely predictable
experience. Look, Lazlo's bunkmate has a Hindu accent,
because he's an ELEPHANT, and elephants come from India!
Oh, and did I mention that he's a glutton? You know,
because elephants are really big and fat. Sad to say,
the entire show is like this, coasting on the fumes of much
too familiar characters and
situations.
THE GRIM ADVENTURES OF BILLY &
MANDY |
CARTOON
NETWORK |
|
Manic,
mean-spirited, and mindbendingly bizarre, Billy and Mandy
is the kind of show that makes Nickelodeon executives dive
headfirst into the slime-covered tunnels they call their
homes. Fortunately for all of us, the
show's fate isn't at the fickle hands of the first
network for kids, but Cartoon Network, which cuts its
cartoonists a bit more slack. Anyway, here's the 411 on
this series. Darkhearted, domineering Mandy and her
impossibly stupid friend Billy not only cheat Death, but force
him into an eternity of humiliating servitude. While
he's busy doing their chores, Billy and Mandy use
Grim's dark powers to annoy everyone within a twelve mile
radius. That includes nerdalicious neighbor Irwin,
dentally-impaired goddess of chaos Eris, and my favorite of
the bunch, Hoss Delgado. Imagine the heavy artillary of
Bruce Campbell, the boundless testosterone and flowing locks
of Kurt Russell, and the barrel-chested brutality of Sylvester
Stallone all blended into one over-the-top action hero, and
you've got a pretty good idea of what to expect from this
guy. The first season of Billy and Mandy was
weighed down by too much bathroom humor, but later episodes
were chock full of hilarious pop culture references,
broadening the appeal of the series and making it one of the
best shows in Cartoon Network's primetime
schedule.
UPDATE: Billy and Mandy's
last great moment was The Keeper of the Reaper, where the two
title characters fought for custody of The Grim Reaper.
Modern Primitives was also a late high point of the series,
with Billy tormenting a reanimated Fred Flintstone.
However, the films that recently aired on Cartoon Network were
kind of a downer, particularly the aimless Wrath of the Spider
Queen and the Kids Next Door crossover which proved just how
mismatched the two shows were. Series creator Maxwell
Atoms announced in 2007 that The Grim Adventures of Billy and
Mandy had been cancelled, and that he was hard at work on a
spinoff starring the show's ancillary characters.
However, without Billy, Mandy, or former writer C. H.
Greenblatt, it remains to be seen if the tentatively titled
Underfist will be a success.
Sure, it's
more faithful than most animated adaptations of popular video
games, but is it fun to watch? Eh, not really.
Viewtiful Joe has the same sketchy comic book look as Capcom's
GameCube hit, and even stars the same voice actors.
However, the flashy fights that made the video game so intense
have been replaced with awkwardly translated exchanges
between Joe and his foes. You can tell when the show is
trying to be funny, but thanks to the clumsy dialogue and
an unwelcome helping of censorship (Joe's throwing a lot
more than alfalfa at those cowboys in the wild west episode!),
it rarely ever is. Like far too many cartoons based
on video games, this henshin's a no-go,
baby.
RETRO-RIFFIC
80's
SPECIAL!
Cartoons from the decade of decadence,
given
another look twenty years
later
It seemed like
a good idea at the time. Heck, it may have even seemed
like a good cartoon back when you were eight. However,
after seeing it twenty years later, you'll grudgingly admit
that out of the many animated adaptations of popular video
games, the first also happens to be one of the
worst.
Saturday
Supercade takes all your favorite game characters from the
early 1980's and awkwardly crams them into the most unlikely
sitcom situations. Frogger is now a journalist for a
swamp newspaper, taking orders from a web-toed J. Jonah
Jameson along with his girlfriend and a turtle who sounds
uncannily like übernerd Woody Allen. Q*Bert's found his
way back to high school in what can only be described as an
animated American Graffiti, illustrated by a seven-year old M.
C. Escher. Finally, in another unwelcome tip of the hat
to the 1950's, Donkey Kong Jr. hangs out with a teen greaser
who's like Fonz without the
edge.
The resulting
hour of television is every bit as bad as the above
descriptions would suggest. Like most Ruby-Spears
cartoons from the late 1970's and early 1980's, Saturday
Supercade is a cheap imitation of Hanna-Barbera's already
lackluster output. The scripts are full of dumb sight
gags and awful puns, and the characters are either too plain
(Mario, Frogger) or just plain annoying. Donkey Kong and
his son are the best- or should I say worst?- examples of
this. The big ape's brainless stuttering is supplied by
comic burnout Soupy Sales, while his offspring apes
the mannerisms of the world's most universally hated
cartoon sidekick, even replacing Scrappy-Doo's cries of "Puppy
Power!" with the equally grating "Monkey
Muscle!"
Despite the
questionable quality of Saturday Supercade, plenty of
prominent figures in the world of kids' television were
responsible for its creation. In addition to Ken Ruby
and Joe Spears, that Mighty Morphin' Egyptian Ranger Haim
Saban, and Batman: The Animated Series co-producer Paul Dini
all had their hands in the production of the series.
Saban supplied the ridiculous yet disturbingly catchy theme
song (those seem to be his specialty, if Kidd Video and the
Power Rangers are any indication...), and Paul Dini chipped in
some scripts for Frogger.
Even with this
all this talent behind the wheel, and even with last-hour
changes that added the more relevant Pitfall! and Space Ace
cartoons to the mix, there was nothing that could stop
Saturday Supercade from a collision with the flaming wreck
that the video game industry had become in 1984. Even if
video games had remained popular through the mid 1980's, it's
doubtful that this corny throwback to the dark ages of
animation would have survived the onslaught of the
Thundercats, Voltron, and the Teenage Mutant Ninja
Turtles.
Yes, it's yet
another cartoon where the stars get trapped in a strange
new dimension and spend the rest of the series desperately
trying to find their way out. It's a plot device that
has been wrung dry by everyone from Samurai Jack to the
Smurfs, but few have used it with the same flair as Haim
Saban. In those other cartoons, you feel as frustrated
and helpless as the characters themselves, but in Kidd Video,
you're happy to be along for the
ride.
Years before
striking gold with the Mighty Morphin' Power Rangers, Saban
enjoyed moderate success with Kidd Video, an animated journey
through a vibrantly colorful world that's equal parts Alice in
Wonderland and avant garde music video. Here, the
musical expressions are interpreted literally, and even the
fairies are clad in leotards and leg warmers. It's a
world that reflects the trends of the 1980's as well as
its creator's passion for
songwriting.
The stars of
the show, a band of teen musicians, find themselves sucked
into this land after catching the eye of the
sinister Master Blaster. The Master wants to chain
them to an unbreakable contract, forcing them to sing for his
pleasure and profit for the rest of eternity. However,
our hip young heroes won't stand for this exploitation.
They spend most of each episode running from this thinly
disguised commentary on the greed of the recording industry,
stopping just long enough to catch their breath and exhale it
in the form of a campy pop song.
Kidd Video is
a perfect snapshot of the decade of excess, with the low
production values expected from 1980's cartoons, but the
clever imagery and catchy beats so common in 1980's music
videos. When the two balance each other out, you're left
with an animated series that, while not up to today's high
standards, certainly stands above much of the dreck that was
on television twenty years ago. It's one of the few
cartoons from the time that had something to say, aside from
the usual "Hey kids, buy my
merchandise!"
You'd think
that Marvel's cartoons would have been a cynical attempt by
the company to cash in on characters like Spiderman and
The Incredible Hulk, but you'd be oh-so-very wrong.
Well, mostly wrong, anyway. While Marvel and its
subsidiary Cadence never passed up an opportunity to make a
cartoon based on one of its successful comic book series, they
also bravely stepped outside those boundaries, making shows
that were uncommonly good by the low standards of 1980's
animation.
One of these
cartoons was Dungeons & Dragons, a remarkably accurate and
genuinely entertaining show based on the tabletop role-playing
game invented by Gary Gygax. When a handful of kids take
a ride on a suspiciously named theme park attraction, they
wind up stranded in a hostile medieval world, hotly pursued by
the demonic sorceror Venger. The teens are given a thin
chance for survival when a mysterious old man grants each one
abilities that were tailor-made for them.
Hot-blooded but pint-sized Bobby is crowned with a barbarian's
horned cap, while sarcastic comic relief Eric is given a
shield and the appropriate title
"Cavalier."
With their new
powers, the young band of heroes begin their search
for a way back home, locked in an eternal stalemate with the
wicked Venger and his minions. It's not a particularly
original storyline- dozens of other cartoons have tread on the
same territory- but the quality of Dungeons and Dragons is
what sets it apart from the rest of the pack. The
animation, though not always smooth, is impressive for its
detailed, realistically drawn characters. The dialogue,
though sometimes a bit stiff and redundant, really helps
develop the characters and the world around them. Then
there's Venger... oh yes, Venger. The writers really hit
the mark with this guy... with a voice filled with hatred and
a pair of wild eyes peeking out from a scarlet cloak, Venger
manages to be more threatening than any three 80's cartoon
villains put together.
Dungeons and
Dragons isn't Cadence at the top of its
game. The series doesn't compare favorably to the
original G.I. Joe, with its larger, more appealing cast of
characters and flashier animation, and it's at least a
dozen experience levels behind The Tick, the hilarious
superhero satire produced under the Sunbow brand name.
At the same time, Dungeons and Dragons is more than a match
for 80% of 80's cartoons, with enough action and wit to
satisfy most fans of the game that inspired
it.
REVIEW
BY SHAWN STRUCK
"Jake's Grandfather: The horn does not make the
unicorn.
Jake Long: Actually, it does. Otherwise, it's just
a horse. "
Jake Long:
American dragon revolves around Jake Long, a normal
13-year-old kid from NYC who lives with his family, which
consists of his father, mother, grandfather, little sister
Haley, and a Chinese Pug named Fu Dog. When he's not hanging
out with his best friend Trixie, or his laid-back,
Boomhauer-eqsue buddy, Spud, he's crushing on the new girl in
school, Rose. Jake also has a secret... he is the latest
in a long family line of heroes that are also dragons!
His grandfather and Fu Dog (who can talk) train him in his
never ending battle to protect the Fantasy Realm creatures
that live in New York from being captured or destroyed by the
evil Huntsman (and his sidekick, Huntsgirl)
.
The cartoon is
a very entertaining, solid offering; with an inventive
concept, lots of action, and character designs that are a
breath of fresh air. Jake's red dragon alter-ego is an
interesting mesh of Eastern and Western influences. The
show's backstory reminded me of "Big Trouble In Little
China"-- a magical, mystical world existing right under our
noses.
While the
first two episodes of Jake Long were uneven, the rest of the
series has been stellar. It's packed with plenty of
well-executed chase and action scenes, fresh humor, and well
written characters. In a welcome change from
most Disney animated series, the story events and character
arcs that happen in Jake Long permanently affect the course of
the show-- it's been a real treat watching the characters
grow. The only drawback to one's enjoyment of the show is that
Disney has shown an annoying tendency to air some
episodes out of order.
EDITOR'S NOTE: Unlike
Shawn, I didn't like this show at first. Jake Long's
constant fronting brought back uncomfortable memories of
Vanilla Ice, but the fact that he's usually put in his place
by his grandfather and friends makes him more slightly more
palatable. Also, I love the occasional celebrity
appearances on American Dragon, even if they don't
make a whole lot of sense. Just listen to Monty Hall
bellow, "and I'll be the most powerful game show
host!" and try not to crack up!
REVIEW
BY JOHN ROCHE
The Tick was
one of the greatest shows Fox ever had on their channel.
It was a series about a nigh-invulnerable 7' "wise fool"
superhero and his neverending battle for truth and
justice. Plus, he had one of the best battle cries
ever.
In this series, the city of... The City... is
full of superheroes hiding in plain sight. From the
patriotic American Maid to the mysterious Die Fledermaus, The
City was full of bizarre (and in some cases derivative)
superheroes. One day, an enigmatic hero known as "The
Tick" came to town. He took under his wing a sidekick
known as Arthur, a former accountant who dressed as a
moth.
In addition to this, the villains were rather
interesting. From Chairface Chippendale (whose failed
attempt to write his name on the moon stared down from the
night sky as the series went on) to The Terror, an
older-than-dirt villain surrounded by lackeys like a
man-eating cow and "Stalingrad," a dead ringer for the former
leader of the more-recently-former USSR, the bad guys of The
City had their evil plots foiled by the always vigilant
Tick.
But one of the greatest things about this series
was Mickey Dolenz. Yes, the former Monkee Mickey
Dolenz. In the beginning of the series, he was the voice
of Arthur, and he actually did pretty well as the "regular guy
who winds up in bizarre situations involving evil villains
and/or monsters" in the show. However, they eventually
replaced him with Rob Paulsen--who, while not horrible, seems
more at home playing the "smart-ass" role than the "befuddled
sidekick" role. The show was still good after that,
however, so if you see it (it's going to be on Toon Disney),
it wouldn't kill you to check it
out.
REVIEW
BY JOHN ROCHE
Robot Chicken
is a claymation show on Adult Swim that has rapid-fire spoofs
on pop culture. They cover such varying gags as a Real World
series with superheroes, presidential campaign ads (and their
expressions of approval of the message contained therein),
Very Special Episodes, and Fox reality shows. Some of the
stuff will amuse you, some will offend you, and the rest will
do both. That said, very few shows would have a Michael Moore
documentary on the former "Masters of the Universe" or the
world's most one-sided fistfights caught on film. Also, the
"Transformers" segment in the first episode actually was
mentioned on a medical association's site as a vehicle to
raise awareness of prostate cancer. You'll find a link to the
reference here.
If I had one
complaint about this show, it's that it's too short. Even for
a fifteen minute show, it feels like it should have lasted
longer. That said, it's probably one of the best ways I can
imagine to kill fifteen minutes... and your fond childhood
memories of cartoon heroes.
This action
series is a huge departure for Nickelodeon, a network whose
programming blocks have traditionally been populated by
hyperactive, abstractly drawn characters. You won't find
any of them here, though. Avatar is heavily inspired by
not only Japanese animation, but Eastern culture as a whole...
young Ang travels across the wide, mountainous expanses
of a fantasy Tibet with his friends. Along the way, he
uses the power of wind to battle hostile members of three
rival tribes, each with their own mastery of an elemental
force. Ironically, the Japanesque artwork that has
become tiresome and predictable on other networks is a
welcome breath of fresh air on Nickelodeon. It not
only offers viewers a break from the crack-addled antics of
Spongebob Squarepants and The Fairly Oddparents, but it also
lends the kind of excitement and urgency to Avatar's
fight scenes that you'll never see in Nick's other, far less
impressive action show Danny
Phantom.
UPDATE: Avatar is still
one of the most clever, exciting, and original series on
Nickelodeon. It's a terrible shame that distinguished
voice actor Mako is no longer with us, but at least he went
out on a poignant note with the Tales of Ba Sing Se. In
this episode, Mako's character Uncle Iroh visited
the grave of his long-dead son, and choked back tears as he
sang his child's favorite
lullaby.
So OK, like,
there's this show about these three self-absorbed teenage
girls, who aren't just girls, but are like totally spies and
some junk. And while they're at school trading insults
with the class bitch, they fall through trap doors and
stuff and are given assignments by some British guy
who's, like, a total rip-off of Q from those James Bond
movies. He gives 'em these gnarly weapons made from all
those things a girl's just got to have, like makeup mirrors
and junk, and then they run around in super tight spandex and
foil the plans of weird bad guys. Like, how
weird? Probably about as weird as like, the pervs who
thought the teenage spies would look hot in tight
outfits. Gross-o-rama! If that's not bogus enough,
you should like, see the artwork in this show. It's from
France and some junk, but they try to make it look like it's
from Japan or something. Yeah, like anyone's gonna be
fooled by valley girls who look like Sailor Moon!
Totally Spies isn't grody to the max... I mean, the
animation's pretty good and there's a lot of action, but
girls who act like THAT in this day and age are major
joanies. Like, you know what I'm
sayin'?
We are... we
are... we aren't bad, actually. I was pleasantly
surprised by this French series, which offers a deeper
storyline and more natural dialogue than other cartoons
with a cast of adolescent girls. When they're not
hanging out at middle school, the stars of W.I.T.C.H. battle
invading creatures from an alternate, medievel universe.
Each of the kids has the power to harness a natural element,
but if their unusual striped stockings are any indication, all
of them are in constant danger of being flattened by falling
Kansas farmhouses. All right, so they look a little
ridiculous, but they know how to fight... and the interaction
between these young heroes is considerably more geniune
than what you'll find in Winx Club or Totally Spies. The
series isn't compelling enough to keep the average adult
interested, but at the same time, you won't find yourself
complaining when your kid sister or niece insists on watching
it.
UPDATE: Gargoyles producer
Greg Weisman was at the helm of this series during its second
season, which probably explains why it managed to elevate
itself above other girl-centric action series like Winx
Club.
I have an
itching suspicion that Krypto the Super Dog was given life by
a half-dozen businessmen with dollar signs dancing
in front of their eyes, rather than a creative cartoonist with
a clever idea. Krypto is your usual story about a
boy and his dog, except the dog is endowed with super powers
and high intelligence. After a few episodes, you'll
wonder if there's any reason for the boy to exist. After
a couple more, you'll wonder what dark forces Warner
Bros. used to bring Hanna-Barbera's animators from the
1980's back from the dead. After a few more episodes,
you'll grind your teeth at the canine bastardizations of
famous DC superheroes like Batman. And after that... who
am I kidding? You'll have stopped watching long before
then.
UPDATE: The comment about undead
Hanna-Barbera animators was eerily prophetic... as it
turns out, Krypto's characters were designed by
animation veteran Iwao Takamoto, who died shortly after the
series debuted. For the record, he died of a heart
attack, not of acute
embarrassment.
Everyone's
favorite webslinger has gotten a lot more sophisticated in the
twenty five years since this series debuted, but kids who grew
up watching Spiderman and his Amazing Friends will swear by it
to the bitter end. Take me, for instance! I'll
admit that the show's got flaws when compared to the Spiderman
cartoon of the mid 1990's. It doesn't even try to adhere
to the plot of the long-running comic... Spiderman and
his sidekicks, the shapely Firestorm and
wisecracking Iceman, just fight their way out
of ridiculous situations, throwing a web here, a
punchline there, and a random Marvel supervillain in jail at
the end of each neatly wrapped up episode. As
compensation for the stiff writing and animation, the
producers throw special guest stars like Tony Stark (sans the
Iron Man suit) and The Incredible Hulk into the
mix. When even that's not enough to soothe the savage
nitpicking of obsessed comic book geeks, they invite Spiderman
co-creator and shameless camera hog Stan Lee to explain away
all the plotholes, often creating new ones in the
process. With all this in mind, it doesn't sound like
Spiderman and his Amazing Friends deserves such a high
rating. Perhaps it doesn't, but it does deliver a
truckload of what the later Spiderman cartoons and even the
recent films offer in agonizingly small amounts... comic
relief. Rather than endlessly whining about his dead
uncle and love life, this Spiderman loves his job, fighting
the forces of evil while dishing out one-liners like a
spandex-clad Alan Alda. Now THAT'S the Peter Parker I
know!
You wouldn't
expect much from this cartoon at first. Just look at the
artwork... it's as derivitive as it can possibly be without
sparking a lawsuit from Nickelodeon. Imagine what would
happen if The Fairly Oddparents creator Butch Hartman was
beaten over the head with Groo the Wanderer's heaviest club,
and you have a pretty good idea of how Dave the Barbarian
looks. Even the pace of the show closely mirrors
Nickelodeon's frantic cartoon comedy... but the humor is what
sets Dave apart from its obvious inspiration.
The cowardly title character and his family of oddballs
battle such hilariously ineffective villains as a
scheming pig and a time-travelling nerd, ultimately winning
the conflicts because they're just slightly less pathetic than
their foes. The voice acting is terrific, featuring some
of the biggest names in the business, and the writing at its
best is as refreshingly unpredictable as the first seasons of
Ren and Stimpy and Spongebob Squarepants. Dave the
Barbarian may have been cut from the same cloth as Nick's best
cartoons, but Disney used a pretty sharp pair of scissors to
do it.
Anne McCaffrey
novels and NASCAR racing collide in this unique computer
rendered cartoon. After a period of instability between
humans and dragons, the two species have come to an
understanding, and even race in competitions.
The reptiles in Dragon Booster aren't your typical winged
beasts with fiery breath and a temper to match. These
creatures are scale-covered greyhounds; sleek, lanky,
and unfailingly loyal to their riders. However,
that loyalty is tested when a villain and his scheming son try
to spark a war between humans and dragons... a conflict
that can only be prevented by a stable boy with a talent for
racing and a secret identity. As you may have already
guessed, the fresh storyline is Dragon Booster's greatest
asset. It's an oasis of originality in a
parched desert of redundant Japanese action shows and
loud, obnoxious animated comedies. On the
downside, the visuals are every bit as disappointing as the
premise is unique. The producers tried to mimic the look
of hand-drawn animation with minimal shading and thick
outlines, but this approach just makes the characters look
ugly and flat. If the creators of Dragon Booster
had gone all the way and used old-school artwork rather
than settling for cost-effective rendering, the show could
have been fantastic. As it is, it's good enough to
satisfy, but not good enough to truly
impress.
RETROSPECT: My word, what
was I thinking? There's no way this series deserves a
six, regardless of the originality of the storyline.
Nerd Corps deserves credit for stepping up its game with the
improved Storm Hawks, but even that has some of the quirks
that made Dragon Booster hard to watch. If I were making
a call on this show today, I'd give it a five, and that's
being generous.
Shinzo was
originally supposed to debut five years ago on Fox, but
Disney's acquisition of Haim Saban's properties put an
end to that plan pretty quickly. If Disney had been
smart, they would have taken the opportunity to bury this
predictable Japanese cartoon for good, rather than airing it
well after the novelty of anime had worn off. Maybe
Shinzo would have been amusing in the year 2000, but now,
it's just another white-capped wave in the endless sea of
Japanese animation, a body of water which has slammed into our
saturated shores for the past half decade. Past a
somewhat original storyline (a young human girl is
protected by three alien warriors, who merge to form an
especially powerful knight), Shinzo doesn't even try to
distinguish itself from other Japanese cartoons. You'll
find the same effeminate villains, the same skill-enhancing
cards, and the same colorful but largely inert artwork you've
already seen in dozens of other shows from the far
East.
REVIEW
BY JOHN ROCHE
The latest
Power Rangers series to come out in the US (at least until
SPD) evokes the original series, with everything from the
high-school setting to the robotic dinosaurs. In fact, they
even managed to add one of the original rangers (Tommy)
to the program. Add to that the most ambitious villain I've
seen in a long time anywhere (instead of simply conquering or
destroying the world, the vile Mesogog wishes to revert it to
a prehistoric state) with one of the best "evil hiss voices"
that I've ever heard from anyone not named Tim Curry, and this
series is a should-see for anyone who enjoys Power
Rangers.
REVIEW BY JOHN
ROCHE
The town of
Jefferton has a mayor who has a bizarre "open-door" policy,
which involves his taking ideas from anybody who walks in from
the street. Enter Tom Peters, the perennial "idea man" who has
bizarre ideas filling his head to the point of rupture. With
this combination, hilarity is bound to ensue.
The
characters are cutouts of actual people in blue and white,
never really moving their mouths. This makes it look sort of
like something by Roy Liechtenstein. The writing by Bob
Odenkirk of "Mr. Show" infamy is pretty decent. The plot of
any given episode essentially goes like this: Tom has an idea,
the Mayor implements this idea, the idea backfires in some
way, hilarity ensues.
Surprisingly, given its place on
Adult Swim, there seems to be little mature content or subject
matter. In fact, the only instance of this show I saw that
could be construed as being offensive in any way was an
episode in which Tom wants to make a World War II-themed
restaurant for educational purposes. The mayor's nephew-- a
27-year-old who, as the result of his inhaler, looks, sounds
and acts like a 12-year-old-- hits Tom in the head with a
brick after his inhaler gets knocked away accidentally, then
hijacks the project, turning the restaurant into a Chuck E.
Cheese clone, complete with singing animatronic Hitler and
Tojo (and piano-playing animatronic FDR).
In all, the
series is fairly amusing, by-the-numbers plot and bizarre art
style notwithstanding. If you're up at that time of night, it
wouldn't kill you to sit through an episode of
it.
EDITOR'S NOTE: I
personally hated this series, but I hate Tim and Eric's
Awesome Show Great Job! even more. It's not so much a
"show" as two guys making fools of themselves on camera.
Truly a series for the braindead, meme-hungry YouTube
generation.
And now, it's time for
the...
FIRST ANNUAL
THANKSGIVING CARTOON
CORNOCOPIA!
Ah
yes, the cornocopia. We don't think much about this
woven, horn-shaped basket loaded to overflowing with
delectable goodies. At least, not until Thanksgiving,
when we get the opportunity to hold it over our gaping
mouths and empty its contents straight into our
stomachs.
Then there's the day AFTER Thanksgiving.
That's when the major networks dispense with the usual
afternoons full of game shows and Oprah, and instead air
nothing but cartoons to pacify all those bored kids who've got
three more days before school and a half pound of sugar
coarsing through their
bloodstreams.
Since you've got the day off too, you'll probably
be watching a lot of these shows along with the
kids. Be warned, though... some of
these animated series are so awful, they'll nearly make
you bring up last night's helping of turkey and gravy.
After where it's been, I don't think anyone's going to want to
see your meal make an encore
appearance.
Lucky for you, The Gameroom Blitz is here to
help. We've got nearly a dozen cartoon reviews to help
you decide what's safe for you to watch, and what will
leave you scrambling for the bathroom... or, if you can't
quite make it there, that plastic bag which used to hold all
your Christmas shopping. At least, I hope you emptied it
out first.
SUPER ROBOT MONKEY TEAM HYPER FORCE
GO! |
JETIX/DISNEY |
|
I
was sorely disappointed by the first original action
series in the Jetix programming block, but at the same time I
guess I should have seen it coming. After all, the first
cartoon created exclusively for Toon Disney was one of the
worst animated series ever made, a soulless clone of The
Powerpuff Girls with none of the creativity and even worse
artwork. Super Robot Monkey Team Hyper Force Go! (whew!)
is marginally better than Teamo Supremo, but it's certainly no
more original, swiping most of its ideas from Voltron and
Mighty Morphin' Power Rangers. Instead of unearthing
mighty lions or prehistoric beasts, however, the main
character discovers five brightly colored, abstractly drawn
monkeys, who pilot a boxy robot that looks like it was dug out
of the bottom of a cereal box. Doesn't quite have the
same impact, does it? That would be forgivable if Super
Robot Monkey, er, whatever were a parody of giant robot
cartoons like Megas XLR, but it's not brave enough to satirize
the mech culture, and the fights aren't stylish enough to make
you forgive the series for its timid approach to the
subject matter. This show provides so little incentive
to watch it that you start to wonder why Disney
didn't skip making it entirely and just fill its time
slot with commercials.
RETROSPECT: I think I was
too rough on this one. The animation sucks, but I've
been told that it was designed that way to capture
the spirit of classic Japanese cartoons like Astro
Boy. On top of that, it just seems like more thought was
put into the plot (as jumbled and random as it is) than the
simplistic storyline of a child-oriented cartoon like
Sushi Pack. If I were making the call today, I'd bump
this one up to a five.
I
want to like Atomic Betty, I really do. This Canadian
creation isn't all bad... the voice over acting fits the
characters like a glove, and some of the characters are
surprisingly original. My personal favorite is IQ
Maximus, a diabolical but
bumbling intergalactic evildoer who's part Ming the
Merciless and part Siamese cat. He's got the intellect
and subtlety that most cartoon villains lack, and you've
just got to appreciate that. On the other hand, Atomic
Betty is kind of aimless despite the title character's
frequent journeys to outer space. The artwork,
presumably done in Flash, lacks impact, and Atomic Betty's
adventures on Earth, where she's just plain Betty, take a lot
of the fun and excitement out of the show. It's just not
that fun to watch Betty try to keep her mother's spoiled cat
from wrecking the house when you know she could be out saving
the universe... and trading witty banter with IQ
Maximus. Did I mention that he's my favorite character
in the show?
I
imagine this show is going to piss off a lot of hardcore anime
fans. After all, it takes everything they hold dear and
punches an eight foot wide hole through it. Well, they
may not appreciate the pointed satire of the giant robot
culture, but I sure as hell do. Megas XLR
is truly a guilty pleasure if ever there
was one... it almost seems sacriligeous to
enjoy a series that pokes fun at such a cherished Japanese
cartoon tradition. Perhaps it's because a show like this
one, which takes a fifty-foot mech and outfits it with nudie
mudflaps, video game joysticks, and a hula-dancing bobblehead,
is long overdue. We've sat through twenty years of
television depicting giant robots as invincible war machines,
piloted by soldiers in tight spandex and silly helmets.
Nobody's ever stopped to consider just how ridiculous the
concept really is, even after a decade of increasingly silly
Power Rangers episodes. Fortunately, the creators of
Megas XLR have, taking the familiar formula, turning it
upsidedown, and shaking it violently. They've kept
the enormous mech, but replaced the squeaky clean heroes with
a couple of irresponsible slackers who seem more like they'd
be at home in the film Clerks than fighting the galaxy's
greatest threats. But fight they do, frequently taking
out not only the monsters, but half the state of New Jersey in
the process. It's this care-free and totally irreverent
approach to the material that makes Megas XLR one of the most
welcome cartoons on television today. It's just a shame
that it didn't come earlier, when the Power Rangers and Gundam
were still hot properties.
Adult Swim has brought us yet another parody of a
corny Hanna-Barbera cartoon from the 1960's. This
time, however, the satire is a great deal more
subtle, bringing us an entirely new cast of characters rather
than just stiffly animating the old ones. There also was
a lot more work put into this mockery of Jonny Quest than
there was in either Space Ghost: Coast to Coast or Sealab
2021. There's real animation this time, rather than the
tilting of heads and the blinking of eyes. Cartoon
Network was able to get away with that in the past, but
there's no way they could have done it here. To be a
truly effective parody of Jonny Quest, you've got to have
exciting action sequences, and plenty of them. The
Venture Brothers doesn't skimp on the chase scenes or the
violent fights, and they're all outrageously over the
top, thanks to the Venture family's bodyguard. Brock
Samson is a former government agent with muscles of iron and
pure testosterone flowing through his veins. He's such
an intimidating figure that the mere mention of his name
would strike fear into his enemies... if he bothered to leave
any of them alive. Brock is definitely the star of this
show, but that's not to say that there aren't any other great
characters in The Venture Brothers. Dr. Thaddeus Venture
takes the emotionally distant father in Jonny Quest to the
next level, being a self-centered, bitter man who spends more
time popping pills than taking care of his two sons (they're
both weenies, so you won't feel too sorry for them).
Then there are the ingeniously ineffective bad guys... with
names like Girl Hitler, Underbite, and The Monarch, you
probably know what to expect from them (here's a hint: not
much, especially with Brock
around).
UPDATE: The second season
of Venture Bros. was even better than the first! David
Bowie's mock appearance on Showdown at Cremation Creek (loaded
with loving references to his past work) makes me wonder why
the real-life singer decided to contribute his voice to
Spongebob Squarepants instead.
The
television adaptation of Sonic's latest adventures is a
success, but not due to its own merit. The truth
is, the storylines are pretty bland, and the action isn't
nearly as exciting as just playing the games on the Dreamcast
or GameCube. However, when compared to previous Sonic
cartoons, particularly DIC's embarassing The Adventures of
Sonic the Hedgehog, Sonic X truly excels. The artwork is
gorgeous, with brightly colored, sharply drawn characters
streaking through lush forests and bustling cities at the
speed of sound. High-quality, hand-drawn animation like
this is truly welcome at a time when most studios settle for
third-rate computer rendering, or even worse, Flash. The
characters' personalities are accurately depicted in Sonic X,
as well... Knuckles is consumed by his distrust of Sonic,
Robotnik is as pompous as he is bulbous, and Tails is
cheek-pinchingly adorable, even if he doesn't contribute much
to the storyline. In other words, he's exactly like
he was in the video games. Sonic X doesn't compare
favorably to original action cartoons like Megas XLR or Teen
Titans, but it's miles ahead of other kids' shows based on
popular video games.
There's nothing like a little age regression to
take the wind out of an arrogant junior detective's
sails. That's the lesson learned by Case Closed: One
Truth Prevails. When Jimmy Kudo stumbles across members
of an organized crime syndicate while solving a murder,
he's knocked out and force-fed a pill containing a lethal
poison untracable by an autopsy. At least, that's what
the goons thought they were giving him. It turns out
that the pill, still in its prototype form, turns back the
clock on its victim, transforming the cocky teenager into a
small child. Considerably more vulnerable than before,
he adopts an alias and gets adopted by his former girlfriend
and her incompetant, booze-swilling father, who just happens
to be a professional detective. It doesn't take long
before Jimmy, as pint-sized Conan Edegawa, secretly solves all
of Richard Moore's cases for him, using his cunning and a
handful of inventions from his father's brainy friend.
It's a promising scenerio that charges out of the
starting gate but runs out of steam near the finish
line. The first two dozen episodes of Case
Closed were exceptional, featuring brilliantly conceived
crimes, a host of suspects with well-developed personalities,
and the occasional red herring to keep you
guessing. However, as the series progressed, the once
fizzy formula grew flat, with plot devices that went from
merely tiresome to downright infuriating. After dozens
upon dozens of cases, I don't buy that even dimwitted Richard
Moore would remain blissfully unaware that Conan hits him
with a tranquilizer dart just before a suspect is revealed as
the murderer. Any detective worth his magnifying glass
and pipe should know that darts leave marks, and anasthesia
that strong can be dangerous when abused. Yet,
Conan tranqs the fool in nearly every
episode, unconcerned that the next dose could
be Richard's last.
Case Closed was recently cancelled on American
television, so we'll never know how the series was
resolved. However, I can't help but think that the
final episode will end with the little brat being hauled
away for manslaughter after Detective Moore dies of an
overdose.
Teen Titans strikes an awkward balance between a
silly, Japanese-flavored comedy and a more serious, Bruce
Timm-inspired animated drama. The show's best moments
happen when it tilts toward the latter rather than the
former... the fight scenes are both clever and exciting, and
the interaction between the heroes (including team leader
Robin, creepy goth chick Raven, brawny tech expert Cyborg, and
shapeshifting comic relief Beast Boy) helps define their
personalities and adds dimension to what would otherwise be a
straightfoward action show. However, all this
is regularly interrupted by attempts to lighten the
mood with sight gags taken straight out of an episode of
Sailor Moon. The stars frequently shed their more
realistic physiques for short, marshmellowy frames when
arguing with each other... this technique, known as
"superdeforming", can be an effective means of breaking
tension with comedy, but it feels desperate and
artificial in a television show created by Americans,
featuring characters from a Western comic book
series. Teen Titans is still worth watching, but after a
couple of episodes, you'll find yourself wishing that the
writers would pick a direction for the series and stick with
it.
I could
blame Super Milk-Chan's shortcomings on its stiff English
translation (faithful to the Japanese script even at the cost
of humor and comprehension), but I can't help but
think there's more to it than this. I have to
believe that the show just wasn't that great to begin with,
even in its native Japan. The voice acting is poor, with
the same kind of emotionless script reading that was common in
anime from the early 1990's. The animation isn't much
better, using simplistic, largely inert artwork along with the
occasional live-action film clip. Worst of all, the
storylines just never go anywhere. They mirror the
plot of The Powerpuff Girls, with an inept
politician frequently calling the title character, a
small blue-haired baby, and begging her to battle the
forces of evil. He would have been better off putting
Blossom, Bubbles, and Buttercup on his speeddial, because
Milk-Chan doesn't seem interested in doing anything other
than sucking her bottle, welching on her rent,
and reminding her caretaking robot that it's a
"dumbass". You can only imagine how old this formula
gets after you've seen it in three straight
episodes.
There are a lot of gross, disturbing, and
just plain awful things in this animated reality series, but
what's most offensive is that absolutely none of the jokes in
Drawn Together are funny. You'll be shocked and
horrified by the antics of the show's eight cartoon
stereotypes, all living in the same cramped penthouse, but you
won't be laughing. Not even a little.
Perhaps it's because the blackhearted writers go too far,
desecrating the audience's childhood memories by turning
Superman into a sex slave and making a full course meal out of
Snow White's faithful animal sidekicks (video game fans don't
even WANT to know what they've done to Pikachu or Link from
the Legend of Zelda). Then again, it may just be that
there's no purpose to the rampant cruelty and cartoon
character assassination in Drawn Together. While South
Park can take crude humor and use it to make a statement, the
only thing Drawn Together seems capable of saying is this...
"Hi, I'm written by assholes!"
UPDATE: Drawn Together
didn't improve much in its second and third seasons, going
from hateful and disgusting to merely mean-spirited and
tasteless. I don't know if the less objectionable
content was a direct result of the writers tempering their
cruelty, or if I've just become desensitized by shock humor in
the three years that this series was on the air. Either
way, the show became slightly more watchable by the time it
was canceled.
Ever find yourself pining for those golden, olden
days when your best friend in the whole wide world was eight
feet tall, covered in spots, and invisible to everyone but
yourself? If so, you're going to love this cartoon from
Craig McCracken, the creator of the Powerpuff Girls. It
stars an ordinary kid named Mac and his buddy Bloo, a
mischevious little blob who bears an uncanny resemblence to
Pac-Man's next lunch. When Mac's mother gets fed up with
Bloo (unlike the imaginary friends in our world, these
ones are very real to everyone), she informs the boy that it's
time his pal pack up his bags and move elsewhere.
Fortunately for him, there's Foster's Home For Imaginary
Friends, a halfway house for made up monsters whose creators
have outgrown them. They remain there until kids with
less vivid imaginations come to adopt them, but Bloo is so
incredibly obnoxious that there's no hope of him finding a new
family. That's good news for Mac, who isn't quite ready
to let him go, but bad news for everyone else in the house,
who has to put up with his sharp tounge and knack for getting
into trouble. As you might have guessed from this
scenerio, Foster's Home for Imaginary Friends is a cartoon
that will appeal most to younger viewers. However, even
adults will appreciate the clever storylines (there's a parody
of unwitting Internet "celebrities" like the Star Wars kid
that has to be seen to be believed) and the cast of
characters. Almost everyone can relate to at least one
of the imaginary friends, which range from a wildly emotional,
Spanish-speaking monster straight out of a Maurice Sendak book
to the apparent offspring of a legendary basketball player and
a mistreated Tickle Me Elmo
doll.
UPDATE: Hard to watch the
second time around, due to the hyperactivity of the
characters. There was a brief parody of
the show on The Grim Adventures of Billy and Mandy
called "Fister's
House for Crazy Weirdo Made-Up
People," where
the unbridled energy of the madly bouncing creatures was
so intense that it caused the house to explode. At the
time, the satire was hilarious. Now, it's hard
to distinguish from the actual
series.
The problem
with cartoons, it seems, is that just about anyone who's rich
and famous can get one just by asking for it. What's
even worse is that, for the most part, these cartoons are
created for just one purpose... to soothe the savage egos of
the celebrities who inspired them. This was the case
with Little Rosie (a show whose title was changed to
accommodate a spelling error on one of Tom Arnold's tattoos),
B.R.U.N.O. the Spy (starring Bruce "I see dead careers"
Willis), and Hammerman, and it most definitely applies
here. Instead of washed up rappers or obese,
emasculating hags, Hi! Hi! Puffy Ami Yumi stars two Japanese
recording artists who are best described as a dull-edged
Shonen Knife. In real life, these two women are nearly
indistinguishable from one another, and I doubt that anyone
would go to the trouble of figuring out which one is
which. However, in their cartoon debut, one is cute
and demure, the other is aggressive and hot-tempered, and both
don't sound anywhere NEAR Japanese. Fortunately, their
living stereotype of a manager (most likely on loan from
Super Dave Osborne) is Japanese enough for not only them, but
the entire continent of Asia as well. The trio travel
from town to town in their happy fun mega joy bus,
performing in each city while holding down odd
jobs. Apparently, their music alone isn't enough to pay
the bills, and after you hear it you'll understand why they
spend as much time making taffy and performing
in circuses as they do making cliche'd J-pop
albums. What you won't understand is how anyone on the
art staff could get paid for their work... Hi! Hi! Puffy Ami
Yumi looks primitive and ugly, even by the low standards of
Flash animation. Fortunately, like the many ego-driven
celebrity cartoons before it, Puffy Ami Yumi won't last
long. After all, Cartoon Network's
gotta make room for the exciting debut of George Clooney
Wars!
The
new season of Saturday morning cartoons wasn't quite as new as
I'd hoped. Fox introduced a handful of (mostly
forgettable) new series, while the WB was content to stick
with last season's line-up. Since so little has changed,
I'll just review a bunch of random cartoons that haven't yet
been covered on the site.
Everyone who complained that the original Turtles
cartoon was too silly and that its storyline bore only a faint
resemblence to the comics created by Eastman and Laird will be
overjoyed by this new series. However, the folks who
actually LIKED the cartoon from the 80's may not be
as thrilled to discover that their favorite green ninja teens
are taking their jobs a lot more seriously. Villains
like Shredder, who supplied little more than comic relief in
the first series, are more geniunely threatening this time
around, and many of the characters have either been changed to
more accurately represent their comic book counterparts, or
removed entirely. Still, even fans of the original will
have to agree that the new Turtles cartoon is superior.
The artwork's more detailed, the fight scenes are exciting and
dynamic, and there's better character development... each of
the heroes has his own distinct personality, unlike the first
show where every one of the turtles acted like skateboarders
who fell head first to the pavement one too many
times.
In
its first two seasons, Static Shock did the unthinkable,
featuring a young black superhero while avoiding all the dumb
stereotypes and ethnic pandering that usually comes with the
territory. The result was an entertaining cartoon that
everyone could enjoy. Unfortunately, the WB recently
changed all that, deciding (in its infinite lack of wisdom)
that the show wasn't "black" enough and that it needed to be
retooled to focus on its target audience. These
condescending and completely unnecessary changes have made
Static Shock a much more painful experience. Watch as
Static abandons his old costume and tries on some fly new
threads! Listen to the funky hip-hop beats that spice up
all of Static's fights! Check out Static as he rescues
brat rapper L'il Romeo from the forces of evil and returns to
his homeland to meet an African superhero! Run from the
second story window of my house as I proceed to throw my
television set through it! Ugh. Perhaps the
producers think they're "keepin' it real" by giving the show a
more urban flavor, but in my opinion, the first two
seasons of Static Shock were a lot more honest, and certainly
less desperate.
Just when you thought the Power Rangers had run
out of power entirely, along comes Ninja Storm to turn up the
juice. The latest extension of the long-running series
is a welcome return to the Power Rangers' roots... the writing
is campy, the pace is brisk, and that obnoxious ecological
theme that made the previous series so unbearable has been
thrown into the nearest garbage can and hauled away to the
city dump. It's almost as if the producers realized what
a collosal mistake they'd made with Animal Force and decided
to start from the beginning. They made a wise choice...
the Power Rangers haven't been this much silly fun since the
days of Bulk and Skull.
Oh,
look... the 70's are back! Again. The decade that
would not die has inspired more than its fair share of
television shows, and Funky Cops, a broad parody of cheesy
crime dramas like Starsky & Hutch, is the latest of the
bunch. As you might expect, the cartoon is just as
stylish as the decade that inspired it, but it's also pretty
flawed. There aren't many memorable jokes, and the
combination of traditional animation and cel-shaded computer
rendering is even clumsier here than it was in Kirby: Right
Back At 'Ya. Still, I've got to give the creators of
Funky Cops credit... it had to take guts to sell Fox on the
idea of a cartoon series that takes place before most of its
viewers were even born.
All
right, all right... I may have misjudged this one. When
I first saw commercials for this show, horrible visions of
Bebe's Kids and dozens of brainless UPN sitcoms danced through
my head. However, even with its afro-topped babies and a
sassy old granny named Sugar Mama (groan...), The Proud Family
really isn't that bad. It's technically a cartoon,
complete with lively, colorful artwork, but the show feels
very much like a sitcom thanks to storylines that are better
structured and more down-to-earth than your typical animated
series. It's also got a more relaxed pace than many of
today's cartoons, making it a pleasant alternative to the
hyperactivity of Dexter's Laboratory and The Fairly
Oddparents.
You'd think from the title that this was
Nickelodeon's answer to the underappreciated Whatever Happened
To Robot Jones?. It turns out that it actually has a lot
more in common with a much more popular Cartoon Network
series, The Powerpuff Girls. Once again, Nick stole
animators from its rival to create a cartoon that could only
be described as "suspiciously familiar". The title
character, an unusually cheerful android, is more versatile
than Blossom, Buttercup, or Bubbles, and she's also got two
human friends (a small, whiny brat and his older
brother, who somehow reminds me of Frye from the late,
lamented Futurama) who supply the show with some comic
relief. Past that, it would seem that there's very
little difference between living your life as a teenage robot
or as three superpowered
kindergarteners.
Modern day revivals of the Looney Toons franchise
rarely ever work. For every minor success like Tiny Toon
Adventures, you're left with a steaming pile of disasters such
as Baby Looney Toons and Sylvester and Tweety Mysteries.
The problem in a nutshell is that even when these shows aren't
made just to cash in on a lucrative license, the writers and
producers just aren't on the same wavelength as the creators
of the original cartoons. They can't reproduce the zany
physical comedy of Chuck Jones or Robert McKimson, so they
instead exaggerate the characters' already over the top
personalities and throw in dozens of references to modern pop
culture. Duck Dodgers is a perfect example... it's based
on the futuristic scuffles between Daffy Duck and his
archenemy Marvin the Martian, but it lacks the clever sight
gags and spontaneity of the original cartoons. The
writers thought it was much more important to repeatedly
remind us that Daffy is a self-absorbed loser, a joke that was
worn thin years before there even WAS a Cartoon Network.
I'm not saying that Duck Dodgers is a complete failure... it
can be funny at times, but often times, that humor feels
forced. When Daffy says goodbye to an obsequious robot
assistant which sacrifices itself to save him, you're not sure
if it's intended as an homage to the woefully ignored film The
Iron Giant or just crass product placement by the same company
that released it.
RETROSPECT: I was
ambivalent about Duck Dodgers at first, but warmed up to the
show in a hurry after watching its Samurai Jack
parody, Samurai Quack. This episode let the air out of
Genndy Tartakovski's pretentious action series, lampooning
everything from the overused split-screen effects to Jack's
constantly revealed and evidently absorbent undergarments.
Today, I'd probably give Duck Dodgers a seven, if just
for that episode.
REVIEW BY JOHN
ROCHE
PROS: Possibly one of the most
humorous and "horribly wrong" shows on
TV.
CONS: The suits couldn't handle the
controversy.
Very rarely does a show come along that amuses,
educates and horrifies the viewer. That has you laughing
your sides apart one minute and shaking your head in disbelief
the next. That has the ability to amuse you as it
offends you.
Yes, my friends, Family Guy is that
show.
In
1999, some argued that the Simpsons was getting stale.
Enter Seth MacFarlane, a former Hanna-Barbera and Disney
employee, to bring his own fractured take on the American
family. What he made was one of the most star-crossed
prime-time cartoons in TV
history.
Family Guy chronicled the tales of the Griffins,
led by Peter, the ignoramus father, but also included his
loving wife, Lois; his dim-witted son, Chris (voiced by Seth
Green); his self-conscious daughter Meg (voiced by both Lacey
Chabert of Wild Thornberries fame and Mila Kunis of That '70s
Show fame); his evil genius infant son, Stewie; and his
intelligent, talking dog, Brian.
Each episode of the series would have multiple
plot lines going on at any given time, such as "Stewie's first
birthday" coinciding with "Meg's desperate quest for
acceptance leading her to join a cult." Often, the
storylines will tie together, such as in this one, where
Peter retrieves Meg from the cult to go to Stewie's
party, but the cult leader follows them home, leading a
paranoid Stewie (who believes that his parents are conspiring
to put him back into the womb) to kill the cult leader...
off-screen, of course.
Also, the episodes each had a certain bit of
wrongness to them. Such examples as Stewie saying
"(leeringly) I smell a dirty diaper!... (disgusted) My God,
why does that turn me on?!" to a baby girl and the
infamous "Road to Rhode Island" episode's scene with Stewie
singing showtoons to airport security, accounting for one
of the show's many falls from Fox's prime-time schedule.
This show is not for the easily offended or uptight, believe
me.
However, one of the funniest things about the
show was the out-of-left-field nature of some of the
humor. Such things as everyone saying "Oh no!" in
response to Peter being sent to jail, only to be followed by
the Kool-Aid Man breaking through a wall and shouting "Oh
yeah!" come to mind. But one of the most out-there
examples of this humor involved Lois beating
up aggressive New Yorkers who occupied the town for the
annual "leaf change." This consisted of Peter provoking
the New Yorkers to attack, then Lois (a black-belt) fending
them off. The climax of this scene involves Peter saying
"Krypton sucks," thus incurring the wrath of the three evil
Kryptonians from Superman II who banish them to the
Phantom Zone. Pure left-field humor here, people.
Pure left-field.
However, the show was quite star-crossed.
It proved too controversial for Fox (try and figure that one
out), who pulled the show numerous times. The "final
straw" came in an episode called "When You Wish upon a
Weinstein," in which Peter wishes for a Jewish person to come
along and help him with his financial troubles. The
episode had some interesting moments, including Peter
marveling at many famous Jewish people... Bill Nye, half of
Lenny Kravitz, and finally, Optimus Prime. Yes,
that Optimus Prime. The episode ends after an
aborted attempt to get Chris a bar mitzvah in Vegas, after
which they are accosted by vengeful nuns. That said, the
episode really wasn't that offensive; I think it was more of a
"third strike for stealing a loaf of bread"
situation.
All
in all, Family Guy was one of those shows that really forces
you to laugh. It can be seen either on Cartoon Network
at 11:30pm Sunday-Thursday or weekdays on TBS (yes,
that TBS) at 2:30pm (yes, that
2:30pm). Try not to miss it. It's quality
stuff.
REVIEW BY JOHN
ROCHE
PROS: It's Transformers, it has
Starscream, it has Cyclonus, it has old-school Optimus Prime,
it has a bad-ass Megatron
CONS: Minicons
seem too much like Pokemon, "out-of-character" alerts abound,
they made a Constructicon into an Autobot, bad animation,
annoying kids, one of the Decepticons is called "Ironhide" in
the Japanese version.
Ladies and gentlemen, I present to you Exhibit B
in the case of Transformers v. Japanese Post-Beast Wars
Series. This evidence displays that the defendant
brutally mangled continuity, severely damaged the
personalities of many of the characters, and most importantly,
may have killed the reputation of Transformers as a
whole.
The
show introduces a race of robots called "Minicons."
These creatures are really neither good nor evil; they are
mere tools for those who wield them. They came to Earth
to hide from those who wished to use them--the
Transformers. Unfortunately for them, the Transformers
also came to Earth.
Certain things about the show made it appealing
to me upon first blush. First of all, they had the
old-school Optimus Prime (aka Convoy). After seeing him
as a gorilla, a white lion (in Beast Wars 2nd), a mammoth (in
Beast Wars Neo), and a fire-truck (in Robots in Disguise),
it's good to see the producers get back to basics.
That brings me to another good point about this show-- it has
Starscream. True, with Chris Latta occupying a pine box,
it's not the same, but it's nevertheless nice to have him
back. Also, for the hard-core enthusiast, they have
Cyclonus (who was one of the "new blood" introduced after the
movie). Megatron's looking pretty awesome, as well... he
transforms into a tank. Meanwhile, Optimus Prime can
actually merge with his trailer to become "Super" Optimus
Prime; something that hadn't really been done in the old
Transformers series.
However, there is so much wrong with this series
that it scars my very being to recollect it. First of
all, the Minicons. They seem like Pokemon or Yugioh
cards... whoever has the most and strongest will win.
Secondly, the "out-of-character" characters. Cyclonus is
a wimp, Starscream is too sycophantic, even legitimately
apologizing to Megatron after wounding him in battle.
Thirdly, the betrayal of what we know. Scavenger, a
Constructicon from the G1 series, appears here. After a
few episodes, his true nature is revealed... as an
Autobot. This is bad. Very bad. Also,
Demolishor, the requisite "big dumb bad guy" is called
"Ironhide" in the Japanese version-- Ironhide originally being
one of Optimus' most trusted
lieutenants.
Anything else? Yes. The
animation. It's as bad as Robots in Disguise, if not
worse. We're talking "can't move and talk at the
same time" here. Also, the annoying kids. For all
the bitching people did about Beast Wars, at least it didn't
have annoying kids. Also, Terrorsaur was a better
Starscream than this Starscream (though some would argue that
Waspinator played the part better later on,
heh).
In
short, I feel a void in my heart where my love of all things
Transformers used to be. Don't get me wrong; I still
love Transformers. Just not "all things"
Transformers. And especially not this iteration
thereof.
A SPECIAL FRAME BY FRAME
PRESENTATION:
THE FALL 2002 SATURDAY MORNING
SCHEDULE
If
the new season of cartoons will be remembered for anything,
it'll be that it's introduced more changes to the major
networks' approach to Saturday morning television than any
other year... perhaps even more than when NBC said goodbye to
all of its cartoons and replaced them with news reports and
teen sitcoms like Saved by the Bell. ABC's One Saturday
Morning is now just ABC Kids, and many of the series you
remember from last year have been retired along with the old
format. Fox has taken things one step further, starting
entirely from scratch with a new block of shows created by
4Kids Entertainment, the producers of Warner
Bros.' Pokemon series. CBS, still adjusting to the
Viacom acquisition, has evolved its own Saturday morning
schedule, adding Nickolodeon series with a broader appeal than
Nick Jr. shows like Little Bear and Blue's Clues. The WB
is the only network that hasn't completely overhauled its
Saturday morning format, and even they've swapped out half
their cartoons for new series. No matter where you turn,
and what station you turn to, the viewer's going to find a
very different Saturday morning than the one they remembered
just weeks ago.
The
most surprising thing about Fox's new line-up is that, despite
outward appearances, it really hasn't changed all that
much. All the shows are new, and yet they're really
not... Ultraman Tiga is clearly a substitute for the
unceremoniously dumped Power Rangers: Wild Force, and
Fighting Foodons fills the void (or perhaps the empty
stomach?) left by the absence of Digimon, Fox's first attempt
to draw kids away from the Pokemon fad. Speaking of
Pokemon, Kirby is not too far removed from his Nintendo cousin
Pikachu, babbling like a toddler while reminding us constantly
that he is, in fact, Kirby. The only series in the Fox
Box that doesn't seem totally derivitive is the refreshingly
funny Ultimate Muscle. It's yet another Japanese series
in a cartoon block almost entirely dominated by them, but
Ultimate Muscle is soooo much fun to watch, and features a
wrestling theme that hasn't yet been bled to death by the
major networks. It's almost enough to redeem Fox's new
line-up... almost. Even with Ultimate Muscle around,
it's this writer's opinion that Fox's alliance with 4Kids
Entertainment is a monster of a mistake even Paul Bunyan
couldn't fit in his pocket. Fox was better off staying
independant... when every single show in a Saturday morning
line-up is produced by the same company rather than a variety
of them, that company's approach is bound to get old and tired
quickly. When a single show stops pulling in ratings, a
network can easily cut it loose, but having to dump three
hours' worth of shows will be far more inconvenient.
Both ABC and CBS have taken similarly proprietary
approaches to their Saturday morning series... every cartoon
on ABC is produced by Disney, and all the shows on CBS were
pulled straight from Viacom's other network Nickolodeon.
CBS's strategy is the most cynical of any of the networks...
regurgitating their already overplayed shows on another
network doesn't make them any more appealing. ABC fares
better... they've created a wide variety of new shows, each
with their own specific audience. However, there's still
a noticable lack of creativity in the animation itself... The
Proud Family, Kim Possible, and Fillmore all use variations of
the heavily outlined, stylized, and exaggerated artwork made
famous by the comic Penny Arcade. In addition to this,
every series but the frankly unnecessary Power Rangers: Wild
Force deals with life at school, a depressingly familiar
subject to its target audience.
That leaves us with the WB, which remains
independant but nevertheless has replaced several of its own
series with Warner Bros. properties. Scooby-Doo's been
revived, and for the first time in twenty years, it
does not suck. I repeat... the new
Scooby-Doo series DOES NOT SUCK. You may now scrape your
jaw off the floor, as well as anything else that may have hit
the ground after you heard this news. What's New,
Scooby-Doo? is largely the same as the original Scooby-Doo
series, but it's fun to watch the cast retrace their well-worn
steps in a series that's relevant to both adults and younger
viewers. Warner Bros. has also turned Osmosis Jones into
a television series, putting the same microscopic characters
in a new, younger host (it's best not to contemplate how they
got there). Apparently, they're convinced the concept
still has legs, even though the film did almost as much
business as Ralph Bakshi's animated flop Cool World.
Finally, there's a cartoon called Mucha Lucha which, like
Ultimate Muscle, hopes to spark kids' diminishing interest in
professional wrestling. This lightweight series,
featuring an unlikable combination of stereotyped characters
and simplistic Dexter's Laboratory inspired artwork, has about
as much chance of drawing an audience as the quickly forgotten
Los Luchadores. On the plus side, at least the
characters aren't fighting the Taco Bell dog... yet.
It's always exciting for a cartoon fan like
myself to get up early in the morning to catch the newest
animated series. Unfortunately, this season's shows,
with only a few exceptions, gives the average viewer the
impression that the networks are even more desperate to wring
money from kids, or have just stopped trying. This
season has brought with it a lot of big changes, but I suspect
that even they won't compare to the nasty surprises waiting in
the future.
AND NOW, THE GAMEROOM BLITZ PRESENTS
ITS
CARTOON AWARDS FOR THE 2002-2003
SEASON!
BEST NEW SERIES ON ABC: |
Kim Possible |
BEST NEW SERIES ON
FOX: |
Ultimate
Muscle |
BEST NEW SERIES ON
THE WB: |
What's New,
Scooby-Doo? |
BEST NEW SERIES ON
CBS: |
WHAT new
series? |
"ARE YOU STILL
HERE?" AWARD: |
Power Rangers: Wild
Force |
"GO AWAY!
WHY WON'T YOU GO AWAY?!" AWARD: |
Yu-Gi-Oh!: Buy More
Cards |
PC CRAP AWARD
FOR FORCED SENSITIVITY: |
tie, The Proud Family,
Teamo Supremo, and Pelswick |
RUB-A-DUMB-DUB
AWARD: |
Ultraman Tiga |
BEST HERO SINCE
DAN HIBIKI AWARD: |
Kid Muscle, the cowardly
star of Ultimate Muscle |
SAME AS THE OLD
BOSS AWARD: |
Kirby, for being Pikachu
(new color and shape notwithstanding) |
RENDERED
UNWATCHABLE AWARD: |
Kirby: Right Back At 'Ya,
for pointlessly blending hand drawn art with computer
rendering |
CUTIE Q AWARD FOR
MOST ADORABLE NEW CARTOON CHARACTER: |
tie, Claudia and Pai Tin
from Fighting Foodons |
TOY PLOY AWARD FOR
TRANSPARENT MARKETING: |
tie, Kirby: Right Back At
'Ya and Yu-Gi-Oh!: Buy More Cards |
FUNNIEST NEW
SERIES: |
Ultimate Muscle (you can
probably tell that this one's gonna get a lot of
positive awards) |
"WHATEVER" AWARD
FOR INDIFFERENT PROGRAMMING: |
Viacom, for spreading
its overplayed Nick cartoons on CBS like the
fetid fertilizer they are |
DEARLY DEPARTED
AWARD: |
Batman Beyond |
"WOW, IT DOESN'T
SUCK!" AWARD: |
What's New,
Scooby-Doo? |
"WOW, IT
DOES SUCK!" AWARD: |
Teamo Supremo |
WORST CATCHPHRASES
IN THE HISTORY OF MANKIND AWARD: |
Teamo Supremo |
LOST IN THE CROWD
AWARD: |
Stargate: Infinity, for
being the sole American series in the Fox Box
schedule |
"ME TOO, ME TOO!"
AWARD: |
Mucha Lucha, which
could be as enjoyable as Ultimate Muscle if it
really, really tried. No, not
REALLY. |
NOW YOU CAN IGNORE
THEM AS CARTOONS AWARD: |
tie, Stargate: Infinity
and Ozzy and Drix |
BEST CELEBRITY
VOICE AWARD: |
Ricardo Montelbahn from
Kim Possible. In second place: Hector Elizondo
from Mucha Lucha |
"NUTS AND GUM,
TOGETHER AT LAST" AWARD FOR WORST CARTOON
CONCEPT: |
Fighting Foodons, a
Pokemon rip-off with monsters made of food. Yes,
monsters made of food. |
BEST NEW
SERIES: |
tie, Kim Possible and
Ultimate Muscle |
WORST NEW
SERIES: |
Without a shadow of a
doubt, Teamo
Supremo |
Kid
Muscle's probably the worst excuse for a hero you can
imagine... he's a whiny, neurotic coward who comically
overreacts to just about everything. He's also one of my
favorite Saturday morning cartoon characters! He's just
bursting with hilariously overwraught emotion... whoever is
doing his voice should be paid double for it, because he's
definitely putting in twice the effort. Kid Muscle isn't
the only reason this series, based on the Bandai toys from the
80's, is such a guilty pleasure. Ultimate Muscle is
silly, scatological, and even vaguely disturbing at times (I
know it's wrestling, but do we have to see so many shots of
men's heads tucked between their opponents' thighs?), but you
can't help but laugh at some of the jokes. When you
don't see them coming, they're even funnier, and Ultimate
Muscle has a talent for surprising you with humor and bizarre
characters you wouldn't expect from a Saturday morning
cartoon. Ultimate Muscle is trying very hard to make pro
wrestling the next big thing in children's television, and for
its sake I hope it succeeds.
Fox
cooked up one heck of an obvious Pokemon clone with Fighting
Foodons... the title character Chase even sounds just like
Ash, and there are more than enough silly (and suspiciously
familiar) puns to go around. There's even a villain who
sneaks around trying to thwart Chase's every
move... Claudia doesn't seem to have any reason for
antagonizing our hero and his sidekicks, but on the plus side,
this slender pink cat girl looks a lot better in womens'
clothing than James from Team Rocket ever will. Both the
heroes and their mutual enemy can summon monsters which fight
for them and spend a lot of time saying their own names.
It would seem that the only difference between Fighting
Foodons and Pokemon is that the monsters are made from things
you'd find on a restaurant menu. This actually makes the
series even harder to take seriously than Pokemon, because
there's no way anyone's going to be intimidated by a monster
truck made of spaghetti or a reptile who quite literally has a
piehole for a mouth. Fortunately, the animation in
Foodons is just as bright, colorful, and attractive as it is
in Pokemon. Nevertheless, it's the most shameless
Pokemon clone yet, and we really didn't need even more of
these shows. Your best move would be to avoid Fighting
Foodons so the networks won't be encouraged to outdo
themselves with an even more blatant ripoff (although frankly,
I don't see how this would be
possible).
Hey, whaddaya know! This new Scooby-Doo
series isn't bad... which is a big surprise considering the
last twenty years of shows. There are no unnecessary
sidekicks you're guaranteed to hate and no ridiculous new
storylines to upset the dynamic... just Scooby-Doo, Shaggy,
and his friends, putting a slightly new spin on what they've
always done since the sixties. There's more dimension to
the artwork, everyone's wardrobe has been redesigned, and
faster paced rock tracks have replaced the campy 60's tunes in
the chase scenes... and that's pretty much all that's been
changed. It's a familiar formula, but we know all too
well what happens when Scoob and the gang stray from
it.
UPDATE: Yeah, we know what
happens when Scooby-Doo strays from the formula first
established in 1969. Things like Shaggy and Scooby-Doo
Get A Clue! happen. In case you haven't seen that show
(and I don't recommend that you start), it stripped away half
the cast and replaced them with a dimwitted cyborg doctor and
Shaggy's even more stoned uncle. It actually made me
nostalgic for The 13 Ghosts of Scooby-Doo, Flim-Flam and
all.
I'm
sure Fox was overjoyed to get this cartoon, because in
addition to being based on a Nintendo video game, it's just as
silly and inane as the WB's megahit Pokemon. And just
like with Pokemon, Kirby: Right Back At 'Ya has killed any
enthusiasm I might have had for the games before the
cartoon debuted. You've got to love all of the
artistic liberties they've taken with the storyline, too...
Kirby's now a brain damaged Pikachu wannabee, lacking
his assertiveness but retaining the voice that made
Pikachu the object of hatred for thousands of adults.
King Dedede is no longer merely "naughty", but an
oppressive, selfish bastard with a distinct Foghorn Leghorn
accent. In addition to all this, the producers have
added a lot of unnecessary new characters, including two badly
colored, abstractly drawn brats, dozens of clueless
townspeople, and a disagreeable snail sidekick for Dedede who
again, strongly resembles another character (in this case, The
Big Cheese from Samurai Pizza Cats) but isn't nearly as lively
or likable. They've somehow managed to squeeze (Fo)lolo
and (Fa)lala from The Adventures of Lolo into this mess, as
well... fortunately, they're smart enough to stay quiet and
keep from completely ruining their own reputations.
Thanks, Nintendo. You know, I
USED to like Kirby a lot, before you
raped the character of his dignity with this desperate
marketing ploy disguised as a cartoon. No
more.
This series
was originally designed for Toon Disney, the cable network
that became television's official cartoon landfill after
Cartoon Network got its act together and improved. ABC should
have kept it there. This is not only the worst animated
series in ABC's fall 2002 schedule, but the worst show in ANY
network's schedule and the worst cartoon I've watched in a
very long time. I'd like to say that Lame-o Supremo
tries to capitalize on the success of the Powerpuff Girls, but
the fact is that it doesn't TRY at all. The jokes are
few and far between, replaced by the constant use of
idiotic catchphrases with absolutely no hope of catching
on. Hell, I've heard flatulence that has a better chance
of being enthusiastically repeated by today's youth. The
characters are totally unoriginal, fitting perfectly into
various racial categories... there's the cocky, assertive
white leader, the Latino brat with mucho attitude, and the
perky Asian girl. Will you care about any of them?
Thanks to their wafer thin, totally predictable personalities,
probably not. To put it simply, anyone who likes the
Powerpuff Girls will hate Lame-o Supremo. Anyone
who hates Powerpuff Girls will hate this even more.
Guess where I fall into this
equation?
RETROSPECT: Hmm... nope,
still sucks.
Power Rangers made an effort to appeal to older
children in its later years, but it never went quite this
far. Ultraman Tiga features more complex storylines,
older actors, a darker soundtrack, and less colorful sets and
costumes. Another big difference between this show and
Saban's former cash cow is that it features the original
Japanese actors, dubbed over with sometimes cool but mostly
silly voices. Aside from all that, well, it's still
just a battle royale between men in ridiculous spandex
outfits and giant monsters. While Ultraman Tiga does all
this better than the newest Power Rangers series, it's not as
fun to watch as Power Rangers: Time Force, or for that matter,
Ultra 7, the ancient Ultraman series Ted Turner brought to the
United States in the late 70's.
The probable
end of the Power Rangers series is much like the beginning...
the characters have all went back to piloting animals just
like in the good old days. Unfortunately, the producers
(which may or may not include Haim Saban) have included
elements from another kids' series, Captain Planet... the
Rangers are now environmentally aware heroes, fighting
monsters born inside landfills and toxic waste dumps. As
you might imagine, these dumpster demons are the worst Power
Rangers villains yet... it's probably only a matter of time
before the Rangers are battling fast food leftovers or
Dyperion, the disposable despot pieced together from soiled
undergarments. As far as I'm concerned, the entire Power
Rangers series needs to be thrown in the trash. There
was a reason Fox sold this dried out husk of a franchise to
ABC... there was absolutely no more money they could squeeze
from it.
REVIEW BY JOHN
ROCHE
Gainax has made some strange productions
over the years. Their most famous one, of course, is
Neon Genesis Evangelion. The deep and sometimes
confusing series is loved by many and hated by many, but
everybody who has seen it has some sort of opinion on
it.
Knowing this, one can go into FLCL (pronounced
fu-ri-ku-ri) with a certain expectation that the anime will
blow your mind. I sat through all six episodes in a
marathon session with some friends at school, and I can
honestly say that it did blow my mind (along with the main
character's).
The
story goes like this: Naota, a young boy whose older brother
went to America to pursue his dream of becoming a big-time
baseball player, is an ordinary boy with an extraordinary
life. His father is an otaku (anime fanatic) who runs a
grocery store, his grandfather is a classic "dirty old man,"
and his only acquaintance seems to be his brother's girlfriend
Mamimi, who seems to tolerate him mostly to "take the edge"
off her sexual appetite (nothing serious--nothing beyond
ear-nibbling, at least). Their hometown is fairly dull,
with the exception of a giant iron-like structure that looms
ominously in the outskirts. But one day, everything
changes.
A
pink-haired psychopathic crazy woman runs Naota down with a
moped. She then resuscitates him and bashes his head in
with an electric guitar (which, oddly enough, she revs up like
a chainsaw). The blunt-force trauma manifests itself
into a large "horn" on Naota's head, which seems to hurt
whenever it sticks out, as if something is trying to
escape. The worst part is, the woman (named Haruko)
won't leave him alone now, and seems to be after his
head. She eventually finds her way to Naota's house (as
he discovers in an odd hyperkinetic manga-like sequence) and
becomes the family's "maid." Back to Naota. One night,
the "horn" ruptures in synch with the "iron" letting off
massive amounts of steam. Out of the horn escape two
robots--one of which has a TV for a head. The TV-head
fights the other robot until Haruko comes in and uses her
"acoustic equalizer" on the TV-robot, which then gets the
"programming" knocked out of it.
Mamimi seems to think the TV-robot is an angel,
and calls him Cantide, an angel of fire from a video game she
plays. Her devotion to the angel leads her to a building
she accidentally burned down as a child, and eventually Naota
finds his way to where she is. Of course, it's party
time from there, and another robot rears its ugly head out of
Naota's head. This time, however, Cantide eats Naota
alive, and they "fuse" into a super form of Cantide.
Cantide then transforms into a cannon and fires a bullet at
the enemy robot, destroying it. As the bullet returns,
it forces Cantide to revert to normal, proceeding to crap
Naota out in a humorous sequence. Later, it is revealed that
the robots are actually the product of an intergalactic
business empire called Medical Mechanica. MM uses the
"irons" to smooth out planets, draining them of all their
resources in the process. Haruko has been chasing them
across the galaxy because she wants something that they
have--the Pirate King Atomsk--and she's willing to step over
anything she has to--including hearts. As she gives
chase, a mysterious man (with even more mysterious eyebrows ;)
named Amarao chases her, attempting to keep the fate that
befell his planet from befalling
Earth.
[Uh, could you explain that again? Very,
very slowly this time.
-ed.]
To
elaborate further on the events in the story would ruin the
plot and destroy any incentive to see this series.
Besides, it's only six f'ing episodes. But, I will say
that the cast of characters is excellent here... from the main
character to his associates, every character seems pretty
well-defined. And Haruko seems to take on quite a few
get-ups over the course of the series, from a motocross rider
to a baseball player to Dennis the Menace to even the classic
"bunny-girl" outfit. Also, the music is excellent as
well; it's by a group called The Pillows, a J-rock band.
And even the bad guys seem to be better and better each
time--in episode 5, the "bad guy" starts off as a gun-like
growth in Naota's head, and when it breaks out, it's a "cousin
It"-like desperado figure that keeps growing gun arms.
When it's finally felled, it takes on the form of a hand and
lies dormant until the climax. This is in stark contrast
to the "severed arm" that served as the villain in the first
episode.
The
only reason I scored it so low is because, as I mentioned,
it's only 6 episodes. I think they could have easily
squeezed 13 episodes out of this, but what do I know, I'm not
a producer.
I hope that
this will once and for all end those claims from blindly loyal
otaku that Beast Wars ruined the Transformers franchise and
that the Japanese cartoons were much better. I can tell
you from watching just one episode that Beast Wars kicks the
everloving crap out of this lousy new series... and after
several, even Beast Machines is starting to look pretty
good. Robots in Disguise is like some horrible fusion of
the old Transformers series and Digimon, except this show's
lanky, saucer-eyed kids serve absolutely no purpose and the
Transformers have no depth, development, or realistic
personalities. The storylines are idiotic, the villains
(Predecons? HA! These aren't the Preds I
know!) are generic, bumbling nincompoops, the voices are
straight out of Digimon, and the animation is... is... wait a
minute, IS there any animation? The characters are
completely motionless for seconds at a time, and when they DO
move, it's not fluid or convincing. What a lifeless,
brainless, soulless, and dickless series. The next time
a clueless Japanophile tells me how great the Japanese
Transformers cartoons are, I'm going to transform HIM into a
soprano.
Before Pat's party, I only had the chance to
watch one episode of this animated sitcom based on the
film. That's because ABC had only let it run for two
episodes, despite what the Clerks website will lead you to
believe. This ties Clerks with WB's The Oblongs as the
shortest running cartoon ever. Unlike The Oblongs,
though, this show already had a fanbase (people loved the
Clerks movie), and its overall quality COULD have drawn in
other viewers if ABC had given the series an honest chance
rather than killing it prematurely and pretending that it
didn't exist even during the two weeks they carried
it.
If
you haven't watched the film (hey, it could happen... I
haven't seen it yet), here's the scoop... Clerks is about a
pair of guys working the cash registers at a convenience store
and the video rental place next door. One of the clerks,
Dante, is fairly responsible and probably deserves more out of
life than he's getting, but he's held back by his own neurotic
behavior and his friend Randall. Randall's an easy
going, sarcastic, and mildly insane fellow who doesn't really
care about his job at the video store. His coming in
late and screwing around has anchored both himself and Dante
to their dead end jobs, but that's not poor Dante's only
problem... he's also got to put up with two slackers, Jay and
Silent Bob. One of them never speaks and the other never
thinks... I'll let you figure out who does
what.
The
Clerks cartoon adds some new characters, like the sinister
Leonardo Leonardo (voiced by Alec Baldwin, who does his
absolute best impression of David Warner), his
henchman/publicist Plug, who looks like Oddjob but sounds more
like Richard Simmons, and Charles Barkley- yes, the basketball
player- who gets humiliated in each and every one of the
show's six episodes.
No,
that's not a typo. The creators of Clerks had intended
the series to last at least six episodes, but since ABC
was willing to show only two of them, they released the entire
set on DVD. Fortunately, my friend Pat was a fan of the
Clerks movie and bought the DVD package so he could see the
episodes that weren't aired on television... and he let me
watch a few of them as well at his last gaming
party.
Anyway, enough background... back to the
review. How would I compare Clerks to the other more
adult-oriented cartoons on television? Well, it isn't as
good as early episodes of The Simpsons... frankly, nothing is
that good. However, I would prefer watching this to any
of the (rather depressing) new episodes of that series.
Clerks is written from a younger perspective, so the comedy is
fresher, more unpredictable, and less desperate than The
Simpsons has been lately. It looks better, too... the
artwork is still pretty simple (ever read the online comic
strip Penny Arcade? It's very similar to that), but the
thickly outlined, exaggerated characters in Clerks are much
less generic than the citizens of
Springfield.
The
Clerks cartoon could have been a lame attempt to capitalize on
the (moderate) success of the movie, but luckily, that didn't
happen. This series is good enough to turn you on to the
Clerks franchise even if you haven't seen the
film. If you've got a DVD player and don't just remember
series like The Critic and Duckman, but fondly remember them,
you've got to get this.
Somewhere in the universe, a militant race of
insects have sent their best soldiers to infiltrate and
eventually take every other inhabited planet by force.
Fortunately, we don't have much to worry about, because Earth
was sent Zim, an arrogant yet utterly inept officer who was
given a bogus mission just so his leaders could get rid of
him. This bug and his rusty but rarely ever trusty robot
sidekick Gur have enough trouble just blending in... the
minute Zim attends elementary school (the only place where his
size won't make him look suspicious), another student
questions his flimsy disguise and quickly makes it his mission
to catch Zim and reveal his true
identity.
Invader Zim is a much different cartoon than what
you'd expect to see on Nickelodeon... the artwork isn't
derivitive of Ren & Stimpy, or the Powerpuff Girls, or
Klasky-Csupo's crap, or, well, anything else I've ever
seen. The best description I can come up with is that
the Zim characters and backgrounds look like something a
graffiti artist would draw if he were too busy running from
cops to touch up his work (mental note: buy Jet Grind Radio
when Meijer's puts all their Dreamcast games on
clearance). There are a lot of flat-shaded 3D objects
(like the effects in Futurama) in the first episode, but now
that Zim's on Earth I doubt they'll be used very often in the
future. The humor's more low-key in Zim than in other
Nicktoons, too... there's some slapstick, but older viewers
will think the more subtle details, like the interior of Zim's
house (complete with robotic parent dummies that greet him at
the door and a toilet next to the refrigerator), are just as
funny.
I
am a little worried that the battle between Zim and his
nerdy classmate will wear thin after a few episodes, but if
the writers can keep the show innovative past the premiere, I
suspect that it'll at least be popular with a small base of
fans. Of course, we all know what Nick likes to do with
cult hits, but with any luck they've learned their lesson from
Ren & Stimpy and will leave Invader Zim
alone.
UPDATE: Again with the
prophetic predictions! Nick put the screws hard to
Jhonen Vasquez shortly after Invader Zim debuted... they never
fired him from the show like they had the creator of Ren and
Stimpy, but they made it extremely difficult for him to finish
episodes by demanding that certain episodes be edited for
content. Viacom should have expected the series to be at
least a little controversial, considering that its
creator had previously written a comic book called Johnny the
Homocidal Maniac...
Combine the
fast-paced action of The Powerpuff Girls with the tinkling
toddlers of Rugrats, and what do you get? Nothing worth
crawling out of the crib for, that's for sure. Not only
is Mega Babies unoriginal (you've sunk about as low as you're
going to go when you start borrowing characters from one of
Mel Brooks' least memorable films), it's really gross, with
bulging red veins, noses overflowing with chunky green snot...
and worse. This is more of an endurance test than a
cartoon... I still haven't gotten through an entire
episode.
UPDATE: Here's a letter I
received from former Mega Babies director Wade Konowalchuk
back in 2004. My apologies for not publishing this
earlier...
"I just wanted to correct you on something in
your site. You have the TV series “Mega Babies” listed
as Sony Pictures/Cinar. It is actually CineGroupe, NOT
Cinar who produced it. One other thing… as for the
reference to Mel Brooks’ least known movies being used as our
model for our characters. As the co-director of this
series (before I got fed up with poop and snot all the time,
and transferred to another series), I cannot remember at all
ever even discussing Mel Brooks in development of this
project. This idea came from the warped minds of the
creators, Christian and Yvon Tremblay, who actually just think
like that. It is a moot point, but I just thought I
would bring it to your attention.
As for the “humour” of the show… I
agree. It is crap. Goes to show how the
pistol-like American “wit” (I cannot believe I used “wit” and
“American” in the same sentence) of American producers can
ruin a show.
Cheers
Wade
Konowalchuk"
Remember Multiplicity? Well, you would have
if it didn't have all that wacky camera work. Anyway,
after a cloning mishap, one of Michael Keaton's several
characters explains, "You know how when you make a copy of a
copy, it's not as sharp as the original?" Well, that
applies to spin-offs as well. Warner Bros.' first Batman
series was one of the most enjoyable and unique animated shows
ever, and nothing gets the adrenaline flowing like its
futuristic sequel, Batman Beyond, but The Zeta Project doesn't
deliver like its two predecessors. Zeta stars an android
spy with reservations about his programming. He tries to
run from his destiny as a disposable assassin with the teenage
runaway he befriends, and the two are hunted down by
government agents who want their secret weapon back.
There are likable characters, exciting close calls, and even a
great end sequence where Zeta and his friend analyze relics
from the past century, but the animation is only fair-
Batman's trademark stylized characters don't look like they
belong in such bright backgrounds- and the show just doesn't
have the impact of the two Batman
series.
There are two things that are very wrong with
this animated series. This first is, well, it's an
animated series. People expect computer rendering from
Toy Story, and this spin-off just doesn't have it, opting
instead for drawn artwork that's just as vividly colored but
not nearly as impressive (not impressive at all,
actually). The second is that Tim Allen doesn't play
Buzz, which is both disappointing and hard to understand,
because this was the only role that proved Allen had any merit
as an actor. I guess even all that, as damning as it is,
wouldn't necessarily ruin Buzz Lightyear, but the fact that
it's not as original, or as well drawn, or as good as Disney's
other film-based cartoons, does. This show didn't need
to be made, and even the producers seem to realize
this.
RETROSPECT: Repeated
viewing made it clear that this show was more clever than I
realized, with a light touch of that famous tongue-in-cheek
Pixar humor. On top of that, I've grown to enjoy
Patrick Warburton's voice, even if he has been overutilized
by cartoon studios in the past five years. I'd
give Buzz Lightyear of Star Command a six or even a
seven, depending on the episode.
I
was convinced from the ads that Disney's Recess would be a
crummy politically correct chronicle of the lives of a handful
of elementary school students, and that Warner Bros.'
Detention would be more cynical, and better yet,
funnier. Nope, sorry Jess, not even close. Recess'
characters have less predictable personalities than I'd
expected, and some of the storylines are actually pretty
clever and enjoyable. Take, for instance, the episode
where TJ desperately tries to make friends with an
uninterested fellow student. This thankfully had a more
realistic ending than I expected... finally, Disney is
starting to realize that not every story has a happy
ending! I wouldn't have made a film out of Recess, but
then again, I wouldn't have even bothered with
Detention. The artwork is primitive, even for a Recess
rip-off, the characters are obnoxious, especially the
fat-assed principal, and... oh man, I could go on, but since
WB cancelled the show, I won't have to dwell on
it.
Actually, there's a similarly themed show I'd
prefer to talk about that's better than Recess or
Detention, and that is...
OK,
so maybe this is just a humble little cartoon without any of
the sadistic villains, dynamic fights, or extreme sports
events you'd expect to see on Saturday morning
television. On the other hand, Hey! Arnold's got
qualities many of those thirty minute toy ads DON'T have, like
a unique style of artwork complete with backgrounds done in
colored pencil (I'm not sure why, but this looks great!), and
a cast of characters with personality and depth. Despite
their strangely shaped heads, weird haircuts, and gangly
limbs, the kids in this show are the most human cartoon
characters I've seen on television (well, next to the families
in more adult-oriented animated sitcoms like The
Simpsons). It's fun to watch how the situations in each
episode affect Arnold, his friends, their relationships, his
friends' relationships with their families, and so on... it's
like an emotional ripple effect that impacts some characters
more than others. Also, the writers were brave enough to
take the spotlight off Arnold and shine it on other characters
from time to time, keeping the show from becoming redundant (a
problem with most long-running animated series. You can
only find so many ways to have Gargamel chase the Smurfs,
after all...).
Hey, another superhero cartoon! I love
these, especially when Warner Bros. makes 'em. They did
a great job with Batman, Batman Beyond, Superman, and (to a
lesser extent) The Zeta Project, and Static Shock is, well,
super too. I was worried that the series would be either
politically correct garbage or chock full 'o stereotypes
because of the inner city setting and racially diverse
characters, but all of this actually comes to the show's
advantage... it's easier to relate to the heroes and villains
in Static Shock than the typical crusaders who hide themselves
away in bat caves, or halls of justice, or some other well
guarded fortress of solitude. Virgil's especially
likable... everything about him and his Static Shock alter ego
comes together nicely. He's clever, hurling both insults
and bolts of energy at his foes, and his ability to create and
control electricity makes him powerful, but not
unstoppable. Heck, even his costume is perfect!
This series might have been created for inner city kids, but
I'm convinced that anyone who likes comics will enjoy
it.
Y'know,
Saban, I am really getting sick of your fifteen million Power
Rangers sequels and clones, and judging from the ratings I
know I'm not the only one who feels this way... what?
This isn't one of Saban's shows? It's by the same guys
who made The New Addams Family for the Fox Family
Channel? Well, whatever. You can't really blame me
for making this mistake, because Los Luchadores has everything
you hated about the Power Rangers- the exaggerated ethnic
stereotypes, the lame special effects, and the villains who
aren't even appealing, let alone intimidating- and tries to
infuse this overused formula with the current pro wrestling
fad, which just makes the fight scenes even more unconvincing
(Mexican wrestlers are some of the most talented fighters in
the business... but you'd never know this from watching these
morons...). Worst of all, the female character looks
like a cut-rate Rainbow Mika cosplayer. If THAT doesn't
slap the bony hand of death on the shoulder of this series, I
don't know what will.
I
guess Cartoon Network should consider this a compliment.
Instead of milking Klasky-Csupo for yet another crap series (I
guess they were too busy making that McDonald's video!),
Nickelodeon instead stole a few writers from Dexter's
Laboratory and cooked up a series with the same simple
artwork, the same warped humor, and the same screamingly fast
pace. The storyline, about a boy who's ignored by
everyone but his two wacky, dimbulb fairy godparents, sounds
pretty inventive, but even with this (surprisingly small)
difference, Nick's answer to Dex seems like they're just
rephrasing the question.
UPDATE: It's a kick in the
face that this series has lasted nearly a decade (counting its
Oh Yeah! Cartoons debut) while the brilliant Invader Zim was
canned after just two years. Way to pick a winner there,
Sumner.
Truly devoted anime' fans are going to gripe and
complain Fox Kids is butchering the show... and while this may
be true, they need to consider this: this is Saturday
morning television we're talking about, and Escaflowne pushes
this admittedly stingy envelope about as far as it's going to
go. In fact, I have to give Fox credit for having the
bravery to run this series instead of cramming yet another
Pokemon clone down our throats. Escaflowne, like
Robotech and Akira, is what you might call old school Japanese
animation... it's got a meaty plot, wonderful animation, and
focuses on science-fiction concepts like mechs, the fourty
story tall robot warriors who seem to appear in Japanese
cartoons regardless of the setting. Unlike most of the
anime' on network television, Escaflowne has strong character
development and interaction, and even the heroes have the
occasional scuffle, usually fueled by pride or unfortunate
misunderstandings. And although I'll admit that I don't
know what was clipped out of the original Japanese series, I
think Sunrise has done an excellent job bringing it to this
country... the only thing I can really complain about is the
voice of one of the villains. Now I realize that most of
the power-hungry tyrants in Japanese pop culture are supposed
to be a little fruity (just look at Amakusa in the Samurai
Shodown games!), but did they really need to give this guy the
voice of a twelve year old girl? Eh, oh well... with any
luck, this little dickweed will be mech toejam in a future
episode and it'll no longer be an issue. Anyway,
Escaflowne is a great series, but I don't expect it to last
long (has any really good Fox Kids show other than Eek! The
Cat and The Tick stayed on the air for more than two
seasons?), so catch it while you can... and sharpen up those
VCR programming skills so you can hold onto a few episodes
even after Fox replaces the show with something stupid.
Wow. I'm not even sure how to start this
review... one thing you can definitely say in Flint's favor is
that it's original. So original, in fact, that it's hard
to follow exactly what's going on. OK, so you've got
this little caveman with a talking cement hammer he refers to
as his dad who runs around with two kids and a bunch of silly
little Pokemon outcasts, travelling through time to stop an
evil dominatrix who takes over peoples' minds with a giant
rubber stamp? Just how did Flint's father become a giant
stone mallet? Who the heck are these kids, and why don't
they realize that the chick in the tight leather outfit is
really their elementary school teacher? Are the animals
there for any logical reason, or were they just thrown in so
Haim Saban can cash in on the pocket monsters craze he's
already leeched from with Digimon? I mean, yeesh, it's
weird. Anyway, this is your typical Toei cartoon... the
kind of thing Japan sends us to keep their landfills from
overflowing. It's cute, it's silly, and it's
insubstancial... kind of like a thirty minute screen saver for
your television. Fortunately, it's not awful, so
you won't have to dig through your couch for the remote
whenever it comes on (unless you're watching Fox Family
Channel and Two of a Kind is up next).
Hey! I used to love this when I was
a kid! My brother and I had a bunch of the toys, and we loved
'em, even though they all looked like a cross between R2-D2
and an industrial strength vacuum cleaner... huh? You
mean this has nothing to do with Max Steel's Robo Force?
Aw, shucks. Oh, I see... this is a computer rendered
series with a kid who's an "extreme" (yawn...) sports junkie
by day and a cybernetically enhanced spy when the sun goes
down. Well, I guess Max Steel is pretty good for what it
is, although frankly, I'd much rather have the garbage
can-droids from the early 80's. The biggest problem with
this new show is that it's always just centimeters within
impressing you, but it never quite reaches its mark.
Some of the animation is outstanding... the characters in some
scenes move just as fluidly as real people would, but some of
the characters (particularly that nerdy Hispanic dude and the
crusty old man who both act as Steel's advisors) look like
extreme crap. Worse yet, although the cast of characters
is ethnically diverse, none of the stars (including Max
himself) are especially interesting... and the villains are
just silly. The undersea foe Max fights from time to
time looks like he's got a Nerf brand skull... and we've all
seen that guy with the gigantic rows of shiny metal teeth in
the commercials. I'm not crazy about this show, but if
it's popular enough to inspire a rip-off on Fox Kids (Action
Man? Isn't that the name of the crappy G.I. Joe
knock-offs you'd find at your local dollar store?) there must
be something good about it.
Let's see... a clumsy young schoolgirl runs
around in incredibly short skirts and other kinky outfits,
trying to defeat monsters that were let loose from tarot cards
before a mysterious male rival can get to them. The only
thing missing is a furry sidekick and mentor... oh wait,
that's here, too. Fortunately, all the qualities that
made Sailor Moon enjoyable are in Card Captors as well, and
there are even a few improvements... for instance, the voices
are more subdued and the animation is of a higher quality,
with more detail and fewer repeated scenes. I've got to
wonder about Sakura's relationship with Madison- it's very
Project A-Ko, even though both characters are identified as
twelve- and the title song is downright revolting (Nelvana
hasn't come up with music this obnoxious since they were
producing the Care Bears!). Still, Card Captors is still
good for a nostalgic recharge if you're suffering from Sailor
Moon withdrawl but your cable company doesn't carry Cartoon
Network.
UPDATE: I talked to a
friend about this several years ago, and yes, there really was
a romantic relationship between Madison and Sakura. The
producers didn't do a very good job of hiding this, did
they?
I
underestimated this descendant of the Batman animated series
in every possible way. I thought bringing the Batman
series into the future would be a mistake, as the Batman
Forever film seemed to indicate. I was wrong. I
thought Will Friedel (Ben Savage's emptyheaded brother on Boy
Meets World) would make a terrible Batman. I was
wrong. I thought he would replace the first Batman,
Kevin Conroy, completely, and again, I was wrong. So for
those of you keeping score, this cartoon is terrific, and I'm
a complete idiot. Anyway, Batman Beyond blends the
gloomy artwork from the original series with a more hard-edged
futuristic look that will instantly remind Japanimation fans
of the cult classic Akira, and the blood red neon signs and
dark cityscapes work beautifully together. The quality
of the animation, along with the high-tech plots, intense
fights, and cameos by old Batman characters (including Bruce
Wayne himself, who's too old to throw punches but talks his
successor through battles with an intercom system) make this
series just as good as the one that inspired it.
Here's another series based on a DC comic that
lept my (admittedly low) expectations in a single bound.
Superman was never as appealing as more vulnerable heroes like
Batman and Spiderman, but this series gives him a lot more
dimension than Hanna-Barbera and Filmation's cartoons ever
did. The scripts get both your mind and heart pumping,
the characters are pretty likable (Lois Lane's got both a sexy
figure and a measurable IQ this time out), and Superman
actually gets hurt when the bad guys drop a tank on him, but
rarely falls for the old "pass the kryptonite" play that Lex
Luthor used so effectively on the Superfriends. Supes is
still a little dull and overpowered, but the writers never let
him turn into a total clod. Now that's a feat on
par with outrunning a speeding bullet or shoulder checking a
locomotive!
Toon Disney
made a lot of mistakes since its debut, but one of the biggest
has to be passing up the more serious Sonic cartoon in favor
of its badly drawn, badly written, badly voice acted, and
downright disturbing syndicated cousin. If you thought Jaleel
White was grating as Steve Urkel, just wait until you watch
him revisit every cartoon cliche' known to man with the help
of the whiny little brat who plays Tails. Oh, golly,
Sonic just dressed up as a salesman to outwit Dr. Robotnik
(voiced by Lohn John Baldry, who's the only good thing about
this show. I didn't much care for the Darth Vader
treatment Robotnik got in the weekend series) and his pair of
lamebrained lackeys. I'm sure Bugs Bunny and Woody
Woodpecker are flattered. Speaking of Dr. Robotnik, can
a single episode of this cartoon go by without him bending
over, revealing his almost cavernous buttcrack? Did the
writers actually think this was funny, or do they just have
some gross sexual fetish involving overweight mad scientists?
The
last thing cable television needs, besides a Food Network 2,
is another Ren & Stimpy clone. Still, there's
something I like about this one. The underwater setting
lets the writers pull off weird sight gags that wouldn't be
possible anywhere else (you've gotta love those flocks of
chirping scallops!), and Spongebob himself is a charmer, with
a heart of gold and a brain roughly the size of a coral
polyp. Best of all, the storylines are weird, but in
their own deliciously different way, unlike some cartoons
which stripmine ALL of their ideas from Ren & Stimpy (I
won't name names, but if there's an ampersand in the show's
title, you know it's a rip-off).
UPDATE: This show took a
huge dive after the film was released in 2004 and writer C.H.
Greenblatt left to work on The Grim Adventures of Billy and
Mandy. It's all about Spongebob now, and
his childishness and constant overreactions have made
watching this show a trial. There was even an episode
that hung a lampshade on Spongebob's irritating
behavior by having the rest of the cast abandon him in
Bikini Bottom. You know, kind of like what the viewers
have done to Spongebob after Chowder debuted on Cartoon
Network.
OK, so maybe this is just 4Kids, but it's
hard to believe even they can't see Pokemon for what it really
is... a thirty minute Nintendo commercial. To be fair,
the animation is very nice- I stop short at "gorgeous" because
other Japanese cartoons which WEREN'T trying to hawk toys and
games looked even better. Aside from that minor
concession, Pokemon is complete, unadulterated,
take-it-to-the-curb-on-Monday garbage. The monsters are
for the most part huggably cute, but any chance of your
becoming attached to them is instantly shattered the moment
you discover that all they can say is their own names (not
exactly the world's most subtle marketing ploy, is it?). After
you hear Pikachu squeal "Pi-ka-CHU!" for the nineteenth time,
you'll feel like punting the overgrown gerbil for a field
goal. Around this time, you're waiting for a cool
villain to shake things up, but all you get are two imbeciles
who spend most of the time tripping over each other and their
own pet, which looks like an alien's idea of a Siamese cat.
The entire fiasco is capped off by an excruciating Pokerap
listing thirty of the characters available in the GameBoy
games as well as not-so-subtle hints scattered throughout the
show's dialogue. The ONLY reason I'm giving this a five is
because of the stylish artwork and the fact that Video Power
(starring Stivi "Will Act Like A Dipshit For Food" Paskoski)
was so much worse.
UPDATE: Not much has
changed about Pokemon in the ten years since its debut.
Characters like Brock and Misty have taken an occasional
vacation from the series, only to return in later
seasons. The American voice cast was purged in 2006
after Nintendo took the reins of the show from 4Kids, but even
that hasn't made much of a difference. Ash sounds like
he's going through puberty and/or smoking three packs of
cigarettes a day, but everyone else sounds roughly the
same. The bottom line is that Pokemon is still Pokemon,
and it still doesn't interest me
much.
I've always been a fan of the Transformers...
heck, what child of the 80's wasn't? And even though the
toys themselves were kinda lousy, the Beast Wars series was
the best thing to happen to the franchise in a long, long
time. I was really looking forward to this continuation
of Mainframe's charming computer rendered series, and while
I'm pretty happy with it, the new, darker look (obviously
inspired by the film Tron) and lopsided battles are a little
depressing. The new character designs are a turn-off, too...
Megatron has this whole Master Control Program thing going on
that I'm not sure I like, and the Maximals are so freaking
creepy looking that anyone new to the series would probably
mistake them for the bad guys. I'm sure this was the
intention of the animators, but it doesn't mean I have to
like it...
Take two of my favorite pastimes, science-fiction
and cartoons, slam 'em together, and you've got this strange
yet deeply satisfying series from The Simpsons creator Matt
Groening. Apparently fed up with the direction his previous
creation was going (downward), Matt decided to take his view
of the world one thousand years into the future. The
result is a fusion of dark humor and scientific theory that's
sometimes a little clunky, but almost always hilarious.
It's hard to find a television series these days with one
character you can really identify with... in Futurama, there's
at least two (my favorites are Bender, a robot with a vice for
every occasion, and Leela, a one-eyed babe who handles tough
situations with a combination of strength, agility, and
withering sarcasm). Even better are the humorous looks
at such science-fiction concepts as lunar inhabitation and
Star Trek's prime directive (called Brannigan's Law by a real
space cadet who's a little Flash Gordon and a whole lot of
William Shatner). Futurama's sci-fi slant could be its
downfall- the show just isn't as mainstream accessible as The
Simpsons- but you can count on my watching it 'till the bitter
end. I just hope that won't be for a while... I'm not
asking for a thousand years' worth of shows, but five seasons
(just enough to get it into syndication) would make me pretty
happy.
RETROSPECT:
Futurama got a whole lot better in its
second season. The voice work was tightened up,
background music punctuated key scenes that were once
awkwardly silent, and the storylines struck a careful balance
between character development and demented science-fiction
comedy. In short, it had evolved from a merely solid
adult cartoon to one of the best ever made. Today, I'd
give Futurama a nine, even after taking the slightly
disappointing film Bender's Big Score into
consideration.
If
you thought Warner Bros. cartoons couldn't possibly get any
more annoying than Freakazoid, brother are you in for a
surprise. Tom Ruegger's first attempt at an educational
series tries to keep the audience awake by jazzing up its
history lessons with berzerk characters, and succeeds a little
too well... in fact, I'd wager that the only thing kids
will really learn from listening to Tress MacNeillie shriek
incessantly as a time-travelling groupie is the location of
the mute button on their remote controls.
I
wasn't expecting much from this clumsy forging of traditional
hand-drawn and computer rendered animation.
Nevertheless, Xyber 9 turned out fairly entertaining thanks to
an original, surprisingly complex storyline and some of the
best voice over artists in the business. You just can't
go wrong with Tony "Mr. Evil" Jay and Rene' Auberjonois
(formerly of Deep Space Nine fame) as Xyber 9, although Rene'
seems remarkably cowardly for such a powerful weapon.
I'm still not sure if the computer rendered vehicles were
meant as a cheap gimmick or a way to lighten the burden of the
animators, but the series is still fun to watch, if just a bit
artistically schizophrenic.
Sad
to say, despite some really cool science fiction concepts,
Spiderman Unlimited is no better than Fox's first Spidey
series. At least all of those crappy computer rendered
backgrounds are gone, but there are plenty of new annoyances
to take their place, like waaay too much shading and a trendy
(although thankfully subdued) techno soundtrack. You can
laugh if you want, but I'd take NBC's Spiderman and Friends
over either of these anyday. That show may have been
campy, but at least it didn't try to transparently cash in on
the fads of the moment. Besides, you're not going to
find a chick as hot as Firestar in either of Fox's new
series... and I do mean that in every sense of the word!
I'm
a fan of Mainframe Entertainment's past work (the Beast Wars
really heated up in its last season, and Reboot is a real
innovator in the field of computer rendered cartooning), but
this Canadian CGI studio just comes up deuces in this series,
based on the short-lived Trendmasters toy line. War
seems to be the last thing on the minds of these characters,
who by the way aren't particularly interesting in and of
themselves... I was reaching for my tough actin' Tanactin
after I saw the wimpy little midget with the flaming
head. The final blow is the scenery, which is dull,
dark, and depressing, a far cry from the artwork in
Mainframe's first two series.
I'm
new to the South Park phenomenon... I've only been able to
catch one episode and half of another at a friend's
house. I suppose that means I'm in no position to judge
the show, but I have to agree with its detractors... South
Park is crass, obnoxious, and disgusting. The only
difference between the folks who condemn the series and myself
is that I like it that way! The writers really
have a knack for coming up with hilariously inventive
situations for the characters, so it never feels like they're
trying to use the profanity and violence as a Band-Aid to
patch up any flaws. You've gotta give some credit to any
show that can envision Barbra Streisand as a towering Japanese
monster, or Leonard Maltin as Ultra Seven (even though I still
can't imagine a connection between the tempremental singer and
Entertainment Tonight's resident hack
critic).
UPDATE: South Park is
still entertaining ten years later, although the creators'
tendency to use the show as a platform for their political
views is a little disconcerting. Two recent episodes
about the Internet suggested that Trey Parker and Matt Stone
are dangerously close to echoing the sentiments of the
telecommunications industry in the net neutrality
debate. More funny, less political schilling,
please.
This is really no better or worse than Pokemon;
just different. When the kids in this series find
themselves in a bind, their pets evolve into menacing
fifty-foot tall beasts and destroy everything in their path
while mixing it up with the bad guys (proving that Mr. Saban
can't help but milk the Power Rangers concept for all it's
worth even when he's ripping off other shows). The
translation to English was obviously rushed (and
censored! When one of the girls in the show is pestered
by a talking piece of Digidung, she constantly refers to it as
a "lemon custard". Well, at least she got the "turd"
part right...), but like Pokemon, the artwork is slick and the
dubbing is at least passable.
I
just don't get it. Dexter's Laboratory is a great show,
and so is Sailor Moon... combining them should have been a
sure-fire recipe for success. Yet, I can't sit through
more than ten minutes of this hybrid by former Dexter's Lab
producer Craig McCracken. The odd quirks of both series
have been amplified to such an extent that the end result is
completely unwatchable... the oversized eyes that made the
Sailor Scouts so adorable nearly wrap around the Powerpuff
Girls' heads, and the artwork is so heavily outlined and
stylized that you'd swear real kindergarteners were
responsible for it.
RETROSPECT: I was way,
waaay too rough on this one. I didn't like it at first,
but episodes like Meet the Beat-Alls and the Christmas special
revealed that The Powerpuff Girls was a smarter show than I
thought. This became even more obvious after I watched
the Japanese spin-off, which was entirely stripped of the
subtext in the original. Mojo Jojo even stopped finding
awkward ways to repeat all his sentences! Anyway, I'd
give the show a six or seven if I were rating it
today.
Al
Jean and Mike Reiss wrote scripts for some of the best
Simpsons episodes ever produced, then went on to produce two
sitcoms that were quickly cancelled (you'll understand why if
you saw any episodes of Homeboys in Outer Space). It
appears as though they've struck a happy medium with the PJs,
an animated series that's strictly middle of the road fare
despite the best efforts of Eddie Murphy and Will
Vinton. Eddie supplies the voice of the cranky building
superintendant, and Will sets the stage with some amazing foam
animation and special effects (how the hell do they create
that smoke around the rastafarian, anyway?), but the jokes are
alternately tasteless and discomforting. You'll find
yourself squirming in your seat when Eddie's character barks,
"Kids, prepare to meet your future!", and the urban urchins
excitedly shout back, "It's bleak, isn't it? I bet it's
bleak!". This satire of inner city culture is better
than what you'd find on UPN, but the jokes are only funny
until you sit back and realize that some people actually
do live like this.
Well, okay. A magician doesn't strike me as
the world's manliest superhero, but hey, this is from
France... Anyway. This action series is heavily inspired
by Batman's own animated adventures, right down to, ahem,
"borrowing" Batman Beyond's futuristic setting. Of
course, it's nowhere near as entertaining, but you can't blame
Gaumont for trying. The artwork's generic (think
Spiderman) and the voice-overs are a little silly, but the
storylines are fairly original, which is a plus. The
characters aren't overly rehashed either, although I haven't
been given any real reason to care about them one way or
another, a factor which made Batman and its offspring so
gripping. If Gaumont spiced up the animation a bit and
give the cast more depth, I might have a reason to watch this
more regularly.
OK. I
don't plan to spend much time with this crap, so let's make
this brief. Listen up, networks: you can't make a
G-rated version of South Park. You can copy the simple
animation, you can create characters with their own unique
personalities, and you can lower the production values to the
floor to make the artwork even crappier, but without the
raunchy humor, the concept just doesn't work. Frankly,
the only reason people WATCH South Park is to watch Kenny die
and Cartman swear. Take that away, and all you have left
is a moving test pattern. Oh, wait, I take that back...
there was a cartoon short on Three Friends starring a
dog with clearly visable testicles, but that was more
disturbing than funny, and it had nothing to do with the show
itself other than keeping its viewers from slipping into a
coma. Now that I mention it, what the hell was that
doing on a so-called "family" channel? Do the people who
run this sorry network even bother to check their shows for
content before running
them?